Death of the NEON KNIGHTS | Cybernoire Superheroes vs Zombies

Death of the NEON KNIGHTS | Cybernoire Superheroes vs Zombies

Cypher System | Campaign

About the adventure

-> TLDR: This campaign follows low-level superheroes who struggle to survive and uncover the truth behind a deadly plague in a neon-drenched cyberpunk future. It is ideal for players who enjoy intense character-driven drama, high-stakes action, and a world where the undead are just one of many threats lurking in the shadows. -> Experience a world where the skyline is a neon blur, the streets are slick with rain and blood, and the dead don’t stay dead. As towering megacorporations wage war in the boardrooms and masked vigilantes fight in the gutters, a terrifying plague spreads like wildfire, turning the city into a battlefield of the living and the infected. You are not the strongest, nor the most powerful, but in a world spiraling into chaos, you may be the only ones who can make a difference—if you survive long enough to try. -> What to expect as a player: ♦️ Build your hero with a dynamic lifepath system, forging a past that shapes your future. ♦️ Investigate a world filled with corporate conspiracies, underground factions, and deadly secrets. ♦️ Face pulse-pounding combat against the infected, rival supers, and cyber-enhanced assassins. ♦️ Explore a handcrafted cyberpunk city where every district holds danger and opportunity. ♦️ Experience deep character drama as your team wrestles with personal demons, shifting loyalties, and the weight of heroism in a world that doesn’t care. -> This campaign will focus on the desperate struggle between survival and heroism in a city on the edge of collapse. As you uncover the origins of the plague, navigate treacherous alliances, and battle enemies both living and dead, every choice will shape the future. In a world where justice is for sale and power is hoarded by the few, what kind of hero will you become?

Game style

Theater of the Mind

“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Recruiting notes

NO EXPERIENCE NEEDED. ♦️ Weekly, Open-world campaign starting at Tier One THE HEROES [TIER THREE] 🔸 Bullet. Vicious Warrior with skills and knowledge flavor who Metes out Justice 🔸 Rook. Sensational Warrior with a Protection Flavor who Masters Weaponry 🔸 Obsidian. Fast Warrior who Flies Faster than a Bullet 🔸 Ark-01. Sharp-eyed Explorer with Magic Flavor who Rides the Lightning

Neurodivergent
Game Designer

4 years on StartPlaying

735 games hosted

Highly rated for: Creativity, Storytelling, Inclusive

Additional details

How to prepare

✅ Discord account and a clear microphone. Video is optional. ✅ Physical or digital dice, either works just fine. ✅ An account with Forge ✅ Once in the Discord server, you will be given a role that will reveal the next steps for your Character setup.

What I provide

☑️ A sandbox setting tailor-made for the group that will be expanded upon as we play together. ☑️ A powerful virtual tabletop, Foundry is quick to learn and versatile during gameplay. ☑️ A fully moderated Discord Server for use as our game hub. Complete with links to all necessary sites and reference guides. ☑️ Art used for tokens and locations ☑️ Cypher Corebooks. The Revised Cypher System, Numenera 2e (Discovery + Destiny), and Cypher: Stars Are Fire, Expanded Worlds, The Strange, Worlds Numberless, Claim the Sky, and Stay Alive! I bring hundreds of hours of player-driven GMing experience to the table and degrees in Creative Writing and game design to facilitate compelling narratives and create unique mechanics for the players.

Gameplay details

Players can expect heavy amounts of roleplay in many different situations and encounters. NPCs will be inclusive, varied, and engaging to interact with. Many will be romanceable if interested. During session zero we will discuss the origins of our characters. Their mechanic and narrative links to NPCs and locations as they enter the open world. This game will be run using Foundry VTT. This simple and versatile platform lends itself well to the improv-heavy, sandbox-style game I enjoy running. This, combined with Theater of the Mind, ensures total and complete freedom for the players, as anywhere they want to go can be drawn on the map and performed. To ensure a safe and comfortable environment for all players, I use the following safety tools: ✅ A consent form all members of the group must complete. This will determine Lines & Veils ✅ Session zero to discuss concerns, boundaries, and themes before the game begins ✅ At least one 10-15 minute break in the middle of the session ✅ Open door policy. Contact me any time with questions or concerns ✅ In games of darker themes I enjoy running loose and humorous games when possible. The object of the game is to have fun. ___ -> What a player will experience in this Campaign | Rating out of five skulls | Roleplaying - 💀💀💀💀💀 Politics - 💀💀💀💀 Exploration - 💀💀💀 Tactics/Combat - 💀💀 Puzzles - 💀 RATING: R For intense, brutal violence and descriptions of body horror. Harsh language.

Content warnings

Safety tools used

Breaks

Lines and Veils

Monte Cook RPG Consent Checklist

Open Door

Session 0

Stars and Wishes

How will character creation work

☑️ Join the group Discord and fill out the Consent Form ☑️ Gain your Role to access your group and meet the others ☑️ Discuss and determine the starting point for the campaign! ☑️ Build our character as a group using the Cypher System core rulebook and Claim the Sky ☑️ Get into the game with a hot start

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Low

Experience level

Open to all

Platforms used

Discord

Foundry VTT

2 SEATS LEFT
$28.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Saturday - 2:00 AM UTC

May 10 / Session 29

2.5-3 Hour Duration

4 / 6 Seats Filled

Schedule

Sat, May 10 | 2:00 AM - Session 29

Sat, May 17 | 2:00 AM - Session 30

Sat, May 24 | 2:00 AM - Session 31

Sat, May 31 | 2:00 AM - Session 32

Requirements

Experience required: Open to all

Age: 18+