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War for the Crown

War for the Crown

Pathfinder 1e | Campaign

About the adventure

As the political scene in the ancient kingdom of Taldor explodes into chaos, players take the roles of agents, advocates and saboteurs working for Princess Eutropia to help secure her claim to the throne and prevent the nation from collapsing into civil war. Along the way, the heroes must recover hidden secrets of Taldor's past — many deliberately hidden — and grow from relative nobodies to powerful politicians and spymasters in the deadliest political arena in the Inner Sea! This is a roleplay driven game where choices and consequences (both good and bad) take center stage as the players dance around the many competing personalities of Taldor. FEATURING: -The best writing that Pazio can offer! -A level 1-18+ campaign that takes players across the Taldor region -Mind Bending internal and external battles that will leave players reeling! -A love letter to the political drama and thriller genres of story telling. So what are you waiting for Adventurer? What's the worse that can happen?

Party notes

This is a weekly campaign that will span levels 1-27. I bring all of the automation I can bring to Fantasy Grounds Unity including but not limited to: -Auto math -Auto differentiation between those who made a save and those who did not (I.E. auto calculating who made their save when being hit by a fireball) -Calculating of health, Spell Save DC, Attack bonuses and damage -Auto accounting for spell preparation. and much more. I also have nearly every Pathfinder official book, along with a large array of Kobold Press material like Deep Magic. They add new spells and archetype to all the classes.

4 years on StartPlaying

1230 games hosted

Highly rated for: Creativity, Storytelling, Teacher

Average response time: Under 1 hour

Response rate: 100%

Additional details

How to prepare

Cameras are not necessary, and all players need to do is download their free version of Fantasy Grounds Unity. Creative character concepts are also very welcome!

What I provide

I bring all of the automation I can bring to Fantasy Grounds Unity including but not limited to: -Auto math -Auto differentiation between those who made a save and those who did not (I.E. auto calculating who made their save when being hit by a fireball) -Calculating of health, Spell Save DC, Attack bonuses and damage -Auto accounting for spell preparation. and much more.

Gameplay details

Players can expect a roleplay centric political campaign that challenges them to make important decisions and change the fate of a kingdom in chaos.

Content warnings

Safety tools used

Aftercare

Breaks

Open Door

Session 0

X, N, and O Cards

How will character creation work

Roll three separate stat blocks and choose the one you want to use. Add 2 Traits and one Drawback. (Not familiar? Check this out: https://www.d20pfsrd.com/traits/ Add a Background https://www.d20pfsrd.com/gamemastering/other-rules/variant-rules-3rd-party/adamant-entertainment/backgrounds-occupations/ Races are as written but alternate Racial Traits are allowed.

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Medium

Experience level

Open to all

Platforms used

Discord

Fantasy Grounds

2 SEATS LEFT
$25.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Saturday - 4:00 PM UTC

Jun 14 / Session 48

3-4 Hour Duration

4 / 6 Seats Filled

Schedule

Sat, Jun 14 | 4:00 PM - Session 48

Sat, Jun 21 | 4:00 PM - Session 49

Sat, Jun 28 | 4:00 PM - Session 50

Sat, Jul 05 | 4:00 PM - Session 51

Sat, Jul 12 | 4:00 PM - Session 52

Sat, Jul 19 | 4:00 PM - Session 53

Sat, Jul 26 | 4:00 PM - Session 54

Sat, Aug 02 | 4:00 PM - Session 55

Sat, Aug 09 | 4:00 PM - Session 56

Sat, Aug 16 | 4:00 PM - Session 57

Requirements

Experience required: Open to all

Age: All Ages