War for the Crown
Pathfinder 1e | Campaign
About the adventure
As the political scene in the ancient kingdom of Taldor explodes into chaos, players take the roles of agents, advocates and saboteurs working for Princess Eutropia to help secure her claim to the throne and prevent the nation from collapsing into civil war. Along the way, the heroes must recover hidden secrets of Taldor's past — many deliberately hidden — and grow from relative nobodies to powerful politicians and spymasters in the deadliest political arena in the Inner Sea! This is a roleplay driven game where choices and consequences (both good and bad) take center stage as the players dance around the many competing personalities of Taldor. FEATURING: -The best writing that Pazio can offer! -A level 1-18+ campaign that takes players across the Taldor region -Mind Bending internal and external battles that will leave players reeling! -A love letter to the political drama and thriller genres of story telling. So what are you waiting for Adventurer? What's the worse that can happen?
This is a weekly campaign that will span levels 1-27. I bring all of the automation I can bring to Fantasy Grounds Unity including but not limited to: -Auto math -Auto differentiation between those who made a save and those who did not (I.E. auto calculating who made their save when being hit by a fireball) -Calculating of health, Spell Save DC, Attack bonuses and damage -Auto accounting for spell preparation. and much more. I also have nearly every Pathfinder official book, along with a large array of Kobold Press material like Deep Magic. They add new spells and archetype to all the classes.
4 years on StartPlaying
1230 games hosted
Highly rated for: Creativity, Storytelling, Teacher
Average response time: Under 1 hour
Response rate: 100%
Additional details
How to prepare
Cameras are not necessary, and all players need to do is download their free version of Fantasy Grounds Unity. Creative character concepts are also very welcome!
What I provide
I bring all of the automation I can bring to Fantasy Grounds Unity including but not limited to: -Auto math -Auto differentiation between those who made a save and those who did not (I.E. auto calculating who made their save when being hit by a fireball) -Calculating of health, Spell Save DC, Attack bonuses and damage -Auto accounting for spell preparation. and much more.
Gameplay details
Players can expect a roleplay centric political campaign that challenges them to make important decisions and change the fate of a kingdom in chaos.
Content warnings
Safety tools used
• Aftercare
• Breaks
• Open Door
• Session 0
• X, N, and O Cards
How will character creation work
Roll three separate stat blocks and choose the one you want to use. Add 2 Traits and one Drawback. (Not familiar? Check this out: https://www.d20pfsrd.com/traits/ Add a Background https://www.d20pfsrd.com/gamemastering/other-rules/variant-rules-3rd-party/adamant-entertainment/backgrounds-occupations/ Races are as written but alternate Racial Traits are allowed.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Discord
• Fantasy Grounds
$25.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Saturday - 4:00 PM UTC
Jun 14 / Session 48
3-4 Hour Duration
4 / 6 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: All Ages