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Seven Dooms of Sandpoint [Level 5-12]

Seven Dooms of Sandpoint [Level 5-12]

Pathfinder 2e | Campaign

About the adventure

Sandpoint is doomed, and this time it is worse than all others. As adventurers, you must save the Light of the Lost Coast! This is an adventure for 4th level characters, who are hired to help Sandpoint. If you previously played Rise of the Runelords, you might be familiar with some parts of the campaign, but this isn't a issue, we can even incorporate your experience as if it was the canon experience.

Recruiting notes

We are a few sessions in, but haven't leveled up yet, we decided to do some sidequests because of the holidays last year (2024). The group currently have an Animist, Fighter, Magus (Starlit) & Rogue. --------------------------------------------------------------------------------- This adventure requires the players to create characters who care about the town of Sandpoint. It can be as simple as "it's my home", but it is important to have a reason to want the town to thrive (and survive). If you played Abomination Vaults, this is a similar experience, but you can expect more roleplay opportunities while in Sandpoint. It is a bigger settlement than Otari and more developed. If you haven't played Abomination Vaults, this adventure is similar in the sense that it has a lot of dungeon crawling with each "section" having a different theme, while the "base of operations" is the town near the "dungeon".

5.0

(18)

Game Designer
Multi-lingual

3 years on StartPlaying

95 games hosted

Highly rated for: Creativity, Knows the Rules, Visual Aid

Average response time: 17 hours

Response rate: 83%

Additional details

How to prepare

• Decent microphone • Decent internet • Consistent schedule. • Discord to use voice chat (account is required).

What I provide

• I will bring all what you need in Foundry and an extensive knowledge of the rules of the system. While I know most of the system from the top of my head, sometimes I might need to make a quick search. • I will also automate Foundry beyond the default automation.

Gameplay details

We will take a 15 minutes break during the session, and after the session, players are free to ask for changes in the future sessions.

Content warnings

• Blood

• Death

• Fire

• Gore

• Murder

• Violence

Safety tools used

Breaks

Debriefing

Session 0

How will character creation work

• In my games, I like to follow the Rules as Written with a few small adjustments and "quality of life" additions. • Players can create their characters using any ancestry and class, regardless of rarity. Backgrounds are common only, with exceptions based on player request. • I allow most uncommon items/features, feel free to ask. Rare is a little more restrictive but might still be allowed. • Variant Rules: Free Archetype.

Players can expect

Combat / Tactics

High

Roleplay

Medium

Puzzles

Low

Experience level

Beginner

Platforms used

Foundry VTT

Discord

2 SEATS LEFT
$20.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Saturday - 11:30 PM UTC

Apr 12 / Session 16

2.5-3.5 Hour Duration

3 / 5 Seats Filled

Schedule

Off Schedule

Sat, Apr 12 | 10:30 PM - Session 16

Sat, Apr 19 | 10:30 PM - Session 17

Sat, Apr 26 | 10:30 PM - Session 18

Sat, May 03 | 10:30 PM - Session 19

Sat, May 10 | 10:30 PM - Session 20

Sat, May 17 | 10:30 PM - Session 21

Sat, May 24 | 10:30 PM - Session 22

Sat, May 31 | 10:30 PM - Session 23

Sat, Jun 07 | 10:30 PM - Session 24

Requirements

Experience required: Beginner

Age: 18+

This game will begin once 4 players have joined