Star Trek Re:Generation - A Star Trek Adventures 2d20 Game
Star Trek Adventures - Second Edition | Campaign
About the adventure
"Captain's Log: Stardate 48645.3. The year is 2371. The USS Voyager has recently been flung across the galaxy and is meeting plenty of new life and new civilizations in the Delta Quadrant. Deep Space 9 is about to become the front in a galactic conflict between the Federation and the Dominion. The Enterprise D has just been destroyed over Veridian III and at this very moment its saucer section is hurtling towards the planet's surface, its power disabled, its pilot swearing as the magnitude of the danger dawns on the seasoned bridge crew. But why should they get to have all the fun? A science vessel has gone missing while testing a critically important new warp engine prototype, and we just happen to be the nearest ship to its last known location. By all accounts this should be a simple search-and-rescue... but something tells me it's not going to be all that simple." In Star Trek Adventures, you will take on the role of a Starfleet officer embarking on a perilous but rewarding journey into the unknown. Your missions will include search and rescue, science, diplomacy, security, and of course exploration. While the game is set during a very busy period of Star Trek history, it is a standalone adventure and you will not need detailed knowledge of Star Trek lore. The game is meant to evoke the mood of TNG but will draw inspiration from other Trek series as well. This campaign will begin with the starter campaign "A Star Beyond the Stars", which was written to provide players a satisfying and complete introduction to the setting and rules system.
Additional details
How to prepare
You will need a Discord account and a web browser to access Foundry. A headset (or earbuds) is preferable to avoid echo - Discord's noise canceling is usually not sufficient. We will go over character creation together during Session 0. I will have a quickstart guide available on my Discord server which you can read if you'd like to get acquainted with the rules before we start.
What I provide
I have a self-hosted Foundry VTT setup and we will use the FoundryVTT Star Trek Adventures module. I have a pack of map tiles for the inside of everyone's favorite Galaxy-class starship and will create custom maps as needed, although the game is mostly theatre of the mind. I have been called a Rule of Cool DM, although I respect the fairness and predictability of Rules as Written and generally run things RAW unless there is a compelling reason not to. At my table we believe in Infinite Diversity in Infinite Combinations.
Gameplay details
Session 0 will include introductions, house rules, a discussion of Lines and Veils and how other safety tools will be used, and then the creation of characters and selection of a starship.
Content warnings
Safety tools used
• Breaks
• Lines and Veils
• Luxton Technique
• Open Door
• Session 0
• Stars and Wishes
How will character creation work
Star Trek Adventures offers a Lifepath character creation system. We will go through this system together during Session 0 and create characters at the table - this will help us get to know the system, each other, and each other's characters.
Players can expect
Combat / Tactics
Low
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Foundry VTT
• Discord
$25.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Sunday - 7:00 PM UTC
May 18 / Session 44
4 Hour Duration
3 / 6 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: 18+