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š©øCurse of Strahd | Gothic Horror Adventure | 2 Free Sessions!š©ø
You are trapped in Strahdās dark realm of nightmares...will you defeat the vampire lord or become another soul lost in Baroviaās mists?
$20.00
/ Session
Details
Weekly / Sunday - 9:00 PM UTC
Dec 14 / Session 51
Session Duration / 2ā3 hours
5 / 5 Seats Filled
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Schedule
About the adventure
The mists have enveloped you, transporting you from your world to the horrifying land of Barovia. Trapped within this cursed realm, you and your companions find yourselves at the mercy of Count Strahd von Zarovich, the tyrant who rules over this land. The only path to freedom lies in confronting the dread lord Strahd. But such a task is not for the faint of heart, for Strahd's power is vast and his cunning unmatched. As you journey through the dark forests, haunted villages, and ominous castles of Barovia, you will face a legion of monstrous minions. From packs of ravenous wolves and restless spirits to hordes of vampires and nightmarish abominations, every step towards your adversary is fraught with peril. For Ravenloft has prepared a deadly game, and only by uncovering the secrets of this land and rallying the forces of good can you hope to win. With a heavy emphasis on story and roleplay, this gothic tale will take players on a journey from 3rd to 10th level as they struggle to survive the horrors of Barovia. š§Gothic Horror, šµAtmospheric Music, šDeep roleplay, š¤Great voice work, āļøFun and challenging combat, šInclusive.
Game themes
Meet the Game Master
3 years on StartPlaying
168 games hosted
Highly rated for: Creativity, Inclusive, Sets the Mood
About me
Welcome, brave adventurers! Iām so excited to kick off this journey with you! My nameās Annabelle (she/her), and while I may not have decades under my belt like some old-school veterans, I bring a ton of heart, imagination, and enthusiasm to every game I run. In the past couple of years as a GMāand even longer as a playerāIāve learned that the real magic of tabletop RPGs comes from the connections we forge and the stories we create together. Whether weāre gathered around a physical table or adventuring online, I strive to make every session feel like a space where everyone belongs and has a voice. As someone whoās found a lot of herself through storytelling and roleplay, I know how powerful these games can beāand I love creating space for others to do the same. My GMing style is laid-back, story-driven, and collaborative. I love creating worlds that feel alive, characters that surprise you, and moments that stick with you long after the dice stop rolling. I believe every player brings something unique to the table, and Iām here to help you bring your vision to lifeāwhatever form that takes. I strive to make every table welcoming and inclusiveāespecially for folks who donāt always feel like theyāve had a seat at the table. Whether youāre a seasoned adventurer or trying your very first game, youāre welcome at my table. I want this to be a space where you can laugh, take risks, get weird, and tell incredible stories together. I genuinely love what I do, and I canāt wait to share that with you. Letās roll some dice, make some memories, and see where the road takes us. P.S. Iām trans femme, neurodivergent, and proudly progressive. If thatās something that bothers you, then this probably isnāt the table for youāand thatās okay. Iām here for the folks who want to tell amazing stories in a space that celebrates everyone.
View Profile āCharacter creation
Creating your character
For character creation, I'd like to discuss character concepts and backstories during session 0. We'll discuss any questions or concerns players may have about their characters, and I'll provide guidance and assistance as needed. Backstory development is very important, as it helps me shape the narrative and create meaningful connections within the game world. I use point-buy for stat generation to ensure fairness and balance among characters. Players will have the flexibility to allocate their points according to their desired character build. Players can refer to any official D&D books for character creation, but any homebrew or third-party content must approved by me. This ensures consistency and balance within the game world.
What to expect
Preparing for the session
A D&D Beyond account, a Roll20 account, and a Discord account are required and need to be set up before session 0. While it's recommended, players aren't required to read the rules ahead of time. I'm happy to explain things as we go and provide guidance on how the game works if needed. Having a microphone is required for voice communication during the game, but a webcam is optional. For character creation, I will provide everything needed, including assistance during our Session 0 and between sessions if they need help with any aspect of their character.
What Annabelle Powers brings to the table
I use Roll20 for virtual tabletop, which includes maps, tokens, and handouts to visualize the game world. Additionally, I have all the books on D&D Beyond, providing easy access to rules and content for my players. As a DM, I offer a rich roleplaying experience with a focus on storytelling and character development. I use music and sound effects to enhance the atmosphere and immerse players in the game world. I enjoy doing character voices and providing vivid descriptions to set the mood for each scene. While I generally stick to the rules, I'm willing to bend or break them if it enhances the fun and enjoyment of the players. I believe that the most important thing is that everyone has a good time, so I prioritize fun over strict adherence to the rules (Fun > Rules). Overall, I'm a laid-back and fun DM who is dedicated to crafting a compelling story with my players. I strive to create a collaborative and enjoyable experience for everyone at the table.
Equipment needed to play
Microphone
Internet
Computer
Platforms used
Safety
How Annabelle Powers creates a safe table
For safety tools, I use the Monte Cook RPG Consent Checklist, which I will send to players once they've joined my Discord server. This checklist helps establish boundaries and ensures that everyone is comfortable with the content of the game. During the game, I ask players to type 'Red, Yellow, Green' in the Roll20 chat to indicate their current comfort level with the content. Red means stop, yellow means pause, and green means all good. I schedule a 5-minute break in the middle of each session to give everyone, including myself, a short rest and a chance to recharge. After each session, I conduct a short debriefing where players can discuss with me what they liked, what they didn't like, and what they're most excited about for the next session. This helps me tailor the game to better suit their preferences and ensure everyone is having a good time. During Session 0, I go over characters, backstories, triggers, tone, themes, and expectations. I also use this time to get a feel for what each person wants from the game and address any concerns they may have. This helps set the stage for a successful and enjoyable campaign for everyone involved.
Content warnings
Safety tools used




