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Cloud Giant's Bargain

Cloud Giant's Bargain

Dungeons & Dragons 5e | One-Shot

About the adventure

"Can I . .. This seems like it might be an unexpected avenue of attack, and they are engaged with other opponents ... Can I sneak attack with the chandelier?" -Patrick Rothfuss, playing the character Viari The Cloud Giant's Bargain is a DUNGEONS & DRAGONS adventure for three to seven characters of 5th-7th level, with the default encounter difficulty set for five characters of 6th level. This adventure is meant to be easy to run, providing guidance to assist new Dungeon Masters. The adventure is set in a cloud giant's castle and in the city of Neverwinter, over which the castle flies. Neverwinter is in the Sword Coast, a tumultuous land located in the northwest of Faerun in the Forgotten Realms campaign setting. Characters have the opportunity to become interns for the legendary adventuring company Acquisitions Inc. as they eliminate a dangerous threat to the Sword Coast!

Artist
Teacher/Educator

1 year on StartPlaying

6 games hosted

Highly rated for: Creativity, Knows the Rules, Storytelling

Additional details

How to prepare

Discord account. No webcam needed. Mic is needed for chat via Discord. Stable internet connection. Great, positive attitude!

What I provide

As the Game Master, I strive to provide an immersive and engaging experience for my players, offering a variety of tools and techniques to enhance our sessions. Here's what you can expect when playing in my game: Virtual Tabletop (VTT): I utilize Foundry VTT to bring our game to life visually. This includes maps tailored to each encounter, dynamic lighting to heighten suspense, and tokens to represent characters and monsters. Maps/Tokens: I provide maps and tokens to suit the specific needs of our campaign, ensuring that each location feels unique and atmospheric. Whether it's a haunted mansion or a treacherous dungeon, I strive to make the environments visually compelling and tactically interesting. Content on D&D Beyond: I provide access to relevant content on D&D Beyond for character creation, rules lookup, and reference materials. This ensures that players have easy access to all the information they need to create and manage their characters effectively. GM Style and Expectations: In my games, I aim to strike a balance between storytelling and gameplay, weaving together narrative elements with strategic challenges. I enjoy incorporating character voices and ambient music to enhance immersion, but I also value player agency and collaboration in shaping the story. Intense, Tactical Combat: Combat encounters in my games are dynamic and tactical, with an emphasis on strategy and teamwork. I use terrain features, environmental hazards, and enemy tactics to create challenging and memorable battles that require creative thinking and resource management. Rule of Cool vs. Rules as Written: While I generally adhere to the Rules as Written to ensure a fair and consistent experience for all players, I also embrace the Rule of Cool when appropriate. If a player wants to attempt a daring stunt or use an unconventional tactic, I'm open to allowing it if it adds excitement and creativity to the game. Overall, my goal as a GM is to provide a fun and memorable experience for everyone at the table. I encourage open communication and collaboration among players, and I'm always open to feedback and suggestions to ensure that our sessions are enjoyable for everyone involved.

Gameplay details

Once you join I will send you a Discord invite and any other links needed for gameplay.

Content warnings

Safety tools used

Breaks

Lines and Veils

Open Door

X, N, and O Cards

How will character creation work

Characters will be created on DndBeyond for easy import into Foundry VTT. However, rolling your own dice versus virtual dice is fine. We will follow the rule of trust. Character Creation - we will follow Adventurers League (AL) Character Creation Rules. https://media.dndbeyond.com/compendium-images/ddal/reference-docs/03-2024/d&d-adventurers-league-player's-guide-v14.0.pdf For this adventure, you may bring a lvl 5-7 AL character or create a new one at lvl 5. Point Buy or Standard Array for stats. Forgotten Realms races are acceptable. No Dragonlance, Ravenloft, or Eberron races in accordance with AL rules. If your background does not give you a feat (astral drifter, rune carver, or wildspacer), you may choose to add Tough, Skilled, or Magic Initiate as a free feat. So at level 1, if you chose custom lineage or variant human, you could theoretically have 2 feats. Magic item allotment New Character Creation at lvl 5 choose 1 of the following: • +1 weapon • +1 shield • +1 rod of the pact keeper • +1 wand of the war mage • +1 all-purpose tool (TCE) • +1 amulet of the devout (TCE) • +1 arcane grimoire (TCE) • +1 bloodwell vial (TCE) • +1 dragonhide belt (FTD) • +1 moon sickle (TCE) • +1 rhythm-maker’s drum (TCE) • Bag of holding Existing AL Character, this is a tier 2 adventure but the module has a max of lvl 7. If your character has found rare or very rare items in their AL adventures, they may use those items with the following restrictions applied: Uncommon+ = up to 3 Common = up to 5 Consumable = up to 10

Players can expect

Combat / Tactics

High

Roleplay

Medium

Puzzles

Low

Experience level

Open to all

Platforms used

Discord

Foundry VTT

D&D Beyond

1 SEAT LEFT
$10.00

/ Session

Each player will be charged when a session starts.

Details

Once / Sunday - 10:30 PM UTC

Apr 21

3.5-4.5 Hour Duration

5 / 6 Seats Filled

Schedule

Requirements

Experience required: Open to all

Age: 18+