Warhammer 40K - Wrath And Glory - Only In Death Does Duty Ends
In the 41st Millennium, there is only War. You begin on the Death World Planet investigating a threat in the City before things go...
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$15.00
/ Session
Details
Weekly / Saturday - 11:00 PM UTC
Mar 7 / Session 8
Session Duration / 2.5–3 hours
5 / 6 Seats Filled
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Schedule
About the adventure
On the teeming hive world of Velkrast Primus, life is cheap, darkness is deep, and the Emperor’s light rarely reaches beyond the spire’s gilded heights. The planet endures by inertia alone—its billions toiling, praying, and dying in ignorance of the rot spreading beneath their feet. The player characters—scions of the hive whether low-born gangers, sanctioned enforcers, shrine-world pilgrims, voidborn drifters, or ambitious laborers—come to the attention of an unexpected power: a Rogue Trader, holder of an ancient Warrant of Trade and master of a voidship whose guns speak with the Emperor’s authority. Through shadowed intermediaries and coded summons, the Rogue Trader tasks the Players Characters with a discreet investigation. Official channels have gone silent, and Velkrast Primus has been quietly flagged in her private ledgers as a planet of potential heresy—one that may soon require exploitation, quarantine… or eradication. Whispers ripple through the Undercity, a vast labyrinth of collapsed manufactoria, forgotten shrines, sump tunnels, and outlaw enclaves. Entire hab-clusters have vanished without trace. Enforcer patrols sent below never return. Strange sigils—etched in blood or burned into ferrocrete—appear near ventilation shafts and sewage grates, symbols that match fragments of lore found within the Rogue Trader’s forbidden archives. Something is stirring beneath Velkrast Primus, something alien or profane, feeding on the hive’s endless misery. To fulfill their mandate—and perhaps save their home—the heroes must descend into the deepest levels of the UnderHive, confronting the monstrous force gestating within ancient strata of the city. There, amid cyclopean foundations laid long before Compliance, relics from Velkrast Primus’s pre-Imperial past may offer a path to salvation… or unlock something far worse. Failure means Velkrast Primus becomes another entry in the Imperium’s endless ledger of lost worlds, scoured clean by fire or abandonment. Success may earn the PCs wealth, patronage, or passage into the void—along with the dangerous attention of a Rogue Trader, and the far deadlier notice of the Inquisition. In the grim darkness of the far future, even being useful can be a death sentence. 💥Rogue Trader Meets Dark Heresy Campaign as you investigate alien worlds of any Heresy and Threat to the Imperium 💥Player's Begin at TIER-01 and The Emperor Protects as you raise your Tier from One To Five 💥Slowly Become a Space Marine as your Human Hero Rises from the Ashes at Tier1 regular human grunt to Tier2 as a Scout Marine 💥 Take Control of a Leman Russ as a Tank Commander through the Streets and out of it to investigate and many other Imperial Vehicles 📜 As part of the Void Ship, have as many characters as you want, because only in Death Does Duty Ends. 💥 "In the grim darkness of the far future, there is only war."
Game style
Sandbox / Open World
Rules as Written (RaW)
Rule of Cool (RoC)
Roleplay Heavy
Dungeon Crawl
Combat Heavy
Meet the Game Master
About me
Hello there, adventures new and old! Since you're browsing and looking for a game to join, let me tell you a bit about myself first and foremost. I have been into fantasy ever since I was a young lad, be it literature, games, or art. I am also an avid video gamer, pc gamer and have played old RPG game from the early 80s to now. But there is nothing more I enjoyed most but playing roleplaying games with friends and strangers on the table. That was the time I had my first contact with the Tabletop RPG genre, I fell in love with it. I could not only enjoy adventures and worlds made by others by then, and now I could make my own and shared my stories with others. I started with a lot of other RPGs and became a DM at 18. More than twenty years later, I have been the DM in a plethora of campaigns and events. I've played with and hosted in my hometown and city with huge number of friends and strangers in houses, gaming stores, events, conventions, and gaming clubs. I take real care when introducing people to the hobby as everyone's first time should be special so they can love the hobby as much as I do. My main goal is to have fun games where my players can feel comfortable and become invested in the world I created and the players can journey in. Nothing makes me feel happier in RPGs than listening to my players enthusiastically recount the tales we have created together and then coming back for more. As they say, the degree of success for a session or campaign is judged by how long after the players talk about it. As far as paid DMing is concerned, it is my firm belief that a professional DM is expected to have high standards in his attitude towards the game and the players. And you can expect as such from me. If all the above got your attention, I hope I will see you in one of my games!
View Profile →Character creation
Creating your character
💥 Characters will be created using Roll20 and using the Wrath and glory Character Sheet before or during session zero. 💥Pre-Generated Characters are also available and can be changed anytime to fit your playstyle
Do Not Join Last Minute on GameDay itself, there is 100% chance i will not see SPG Notification because i will be busy preparing for the session or session already in progress. PM me directly to my discord - herbietron Features: One of a kind world building and character development awesomely immersive experience. Advantages: A personalized entertainment experience with freeform and unmatched freedom of exploration and discovery with an experienced GM with years of improvisation and World Design and Lore. Benefits: Full story of your character connecting you as a player seamlessly to the game making you care about both in an unmatched way. What you get: Each Character have their own Story being told Scene by Scene in Full VTT
What to expect
Preparing for the session
💥Make sure you have Discord and a good mic and basic knowledge of Roll20. 💥Bring your imagination and readiness to create a great story together. 💥Be ready to discuss safety tools and help me to make the game dramatic without being traumatic.
What Roll20Dad brings to the table
Bringing the roll20 adventure and ruleset and character sheets. Also providing pre-made Characters with Portraits. Bringing heavy VTT maps and visual handouts for the players to use as well. A fully realized cast of non-player characters as well as teaching how to role play to layers if desired. Will also be incorporating not only just Theater of the mind to use the awesome imagination that everyone has to have a unique entertaining experience better then any provided story/movie can but also giving players fully immersive isometric and topdown maps when interacting with NPCs as the world comes alive. I will be teaching the game rules in an easy to understand fun manner. Will also provide a background atmospheric soundtrack for the Adventures. Overall bringing great amounts of fun and entertainment first, evoking a sense of wonder as is possible.
Homebrew rules
None At The Moment, this is to be discussed during Sessions if the rules need some changes to make it interesting for everyone
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Roll20Dad creates a safe table
💥💥💥 Player comfort and enjoyment are 100% top priority. Session zero will highlight any triggers/flags and work out character creation (with pregens available), followed by a short introductory scenario. 💥💥 GM seeks feedback after each game, and isn't afraid to stop or redirect things if players need/want a change of scenes/scenarios/encounters/etc. 💥 Each player gets their own private Discord channel to discuss any hopes, dreams, fears, concerns, or anything else with me as GM.
Content warnings
Safety tools used


