The Finishers | Level 5 | Beginners & 🏳️‍🌈 Encouraged!

The Finishers | Level 5 | Beginners & 🏳️‍🌈 Encouraged!

Dungeons & Dragons 5e | Campaign

3 SEATS LEFT
$20.00

/ Session

Details

Bi-weekly / Thursday - 11:00 PM UTC

Jun 19 / Session 21

3-4 Hour Duration

3 / 6 Seats Filled

Schedule

Thu, Jun 19 | 11:00 PM - Session 21

Requirements

Experience required: Open to all

Age: 18+

About the adventure

Over two-hundred years ago, a group known as "The Finishers" were interred within magical stasis chambers in their hidden tomb beneath the castle. These heroes knew their task; To sacrifice their linear existence to protect their country. Should the Queen's people ever be under great threat, her descendants would awaken them. In this campaign, the Player Characters are a group of heroes that awaken from stasis every-so-often to save the land from threats, and thus have a great impact on that land's history and culture. They will be viewed as increasingly legendary figures, while having to struggle with the inner turmoil of only seeing snapshots of history at its most dire. After every adventure, the PCs return to stasis, awakening later to discover the ripple effects of their actions. Unless, of course, the plan changes. This is a weird one, folks. Strap in. ⚖️ Politics: Medium 🎭 Roleplaying: High 🪖 Tactics: Low to Medium 🪞 Player Agency: Lots 🪝 Player Hook Each Player Character has already been a hero before the story starts. What are they known for? Why did they choose to sacrifice their normal life to become one of The Finishers? Are you as a player okay with outliving your favorite NPCs? Meeting their children's children in the future? Watching as your character becomes a living relic of days long past? No pressure.

Game style

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

Party notes

The party has just begun their first adventure with new 5th-level characters! New players are welcome at any time! After all, the court wizard built 6 stasis chambers beneath the old fortress. Any sufficiently heroic character could be sworn into The Finishers!

LGBTQ+
Queer
Neurodivergent
Artist
Game Designer

1 year on StartPlaying

54 games hosted

Highly rated for: Inclusive, Storytelling, Creativity

Average response time: Under 1 hour

Response rate: 100%

Additional details

How to prepare

You will need: - A mic - A space to play with minimal background noise - A laptop or PC (Foundry does not work well on mobile) - A Discord account You may want to: - Think about your character ahead of time. This isn't just some adventurer, this is someone who was well-known in the kingdom, and willing to completely surrender their life to it. - Consider if there is a story direction you want said character to go in, or an area you want to explore that I should know about

What I provide

This game will be hosted on Foundry VTT, and will feature many of my own original maps as well as the masterful ones from Cze & Peku. I have detailed information on all supported classes, spells, feats, etc. in the Foundry instance for easy access, including source books from MCDM, Kobold Press, and even a few official 5e products... which I use... sometimes. Besides all those, I do a lot of my own homebrewing to keep things interesting. If you know 5e back-to-front and don't want it changing, you might want to look elsewhere. I also utilize background music and do character voices. While it is not required for you to speak in-character, for this particular campaign it is recommended to at least have a good idea of your character's inner world as it is very important to the story.

Gameplay details

Session 0 will contain some information about the setting, the type of games I run, character creation, and account setup for my Foundry instance. X, N & O cards are used through private messaging. We will also be taking a break at the halfway point of each session.

Content warnings

Safety tools used

Breaks

Open Door

Session 0

Stars and Wishes

X, N, and O Cards

How will character creation work

During our Session 0, we will discuss character backstories and personalities, player expectations / desires, and walk through character creation in Foundry. Characters will begin at Level 2 with a feat of their choice from my collection on Foundry. If we play a few sessions and you realize you picked the wrong class, that's okay; We can change it up. It is far more important to me that your character sheet is reflecting your vision of the character than being strict. We will also be using Milestone leveling for this campaign, so we won't be tracking individual Experience Points; Players will level up after specific milestones, which will typically be when the player characters return to stasis after a quest.

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Low

Experience level

Open to all

Platforms used

Foundry VTT

Discord