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Critical Roll: The Frozen Sick | New Campaign | New Player Friendly | Mystery in Palebank Village - Fridays

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Dungeons & Dragons 5e | Critical Roll: The Frozen Sick | New Campaign | New Player Friendly | Mystery in Palebank Village - Fridays

Dungeons & Dragons 5e on Foundry VTT, D&D Beyond, Discord

Price per player-session
You will be charged when a session starts

$25.00

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Campaign Schedule

4 out of 6 seats filled

  • Fri, May 17, 2024, 2:00 PM - session 3

  • Fri, May 24, 2024, 2:00 PM - session 4

  • Fri, May 31, 2024, 2:00 PM - session 5

  • Fri, Jun 7, 2024, 2:00 PM - session 6

Timezone: UTC

Information
  • Duration: 3 to 3 hours
  • Number of players: 2 to 6 players
  • Experience required: Open to all
  • Age: 18+
  • $25.00
    Price per player-session

    About the adventure

    In the frozen north of the continent, in the Crystalsands Tundra, lies Palebank Village. Gripped in the midst of a terrifying and deadly illness, after one of the village's most famous and seasoned explorers brought back something beautiful yet deadly from his most recent expedition from the mysterious lands of Eiselcross. The town is in trouble, and this is where the party comes in.... While this short campaign is set with fans of Critical Role in mind, it is totally open for any fan of Dungeons and Dragons and brand-new players in the hobby alike! Enjoy the twisting, turning narrative, vibrant and memorable NPCs, and the rich and colorful world created by one of the world's greatest Dungeon Masters: Matthew Mercer! Here's what to expect: 🐉 A fantasy game set in the acclaimed Critical Role universe! I am a fan of the show and will combine elements from the universe with my own homebrew twists! Discover a rich adventure in a vibrant world full of surprises! 🐉 Characters start at level 1 and end at level 3. Have a few ideas for backup characters in mind. This will be a campaign full of trying and gritty encounters. 🐉 There will be plenty of chances for role-play in the world of Exandria! The party will encounter all sorts of compelling NPCs, opportunities to make difficult world-changing decisions, many moments of brevity and humor, crunchy and varied combats, and the odd puzzle sprinkled in. 🐉 I am an amateur voice actor. I will strive to provide engaging NPCs with their own unique personalities, voices, and motivations. 🐉 Through Foundry VTT, you will experience immersive playlists, sound effects, art, and effects. These, along with compelling narration, will transport you fully into Exandria! Join me and your fellow players on this epic Critical Role adventure. Sign up today!

    Professional Game Master

    Cosmo The GM

    he/him
    LN

    5.0

    (46)

    Teacher/Educator
    Voice Actor

    4 years as a TTRPG player

    4 years as a Game Master

    160 games hosted

    Brings Foundry VTT acess to the table

    Cosmo The GM  profile

    Additional Details

    How to prepare

    An account on The Forge https://as.forge-vtt.com/ (This is to use Foundry VTT) A Discord account A DNDBeyond account A working microphone for voice chat (a webam is optional) All dice roles are to take place via Foundry or through DNDBeyond And finally, a fun, flexible and happy attitude! Let's make the table a fun place for all :-)

    What I provide

    Access to Foundry VTT with detailed Theatre of the Mind images, battle-maps, effects, music, ambiences, sound effects and immersive modules Access to DNDBeyond with a fair amount of content unlocked

    Gameplay details

    🎲 NEW PLAYER FRIENDLY! If this is your first ever game of DND, or you have no idea what Critical Roll even is, then don't fret! I love helping new players discover this wonderful hobby. 🎲 We will have a small 'session 0' one-on-one type interview by message or on a discord call before the game starts to talk about the game, your expectations and to see if it's the right campaign for you. 🎲 This campaign will sometimes have dark themes. If there any lines or triggers that you have, then please let me know so that I can adjust things accordingly. My tables are inclusive and welcoming spaces. 🎲 We will use Foundry VTT to play the actual game, DNDBeyond for character creation and Discord for voice chat (video is optional). 🎲 I like lots of role play in my TTRPGS, both as a GM and a player. There will also of course be plenty chances for combat, exploration and a few puzzles. 🎲 My combats are also more narrative driven and I have tweaked some of the standard rules. See these changes below. 🎲 This campaign will have its challenges. The battles will be crunchy and sometimes difficult. Character death is a real possibility in this campaign. Have ideas for back up characters in mind. 🎲 I like to do voices and really get into character. For players, it's up to you how much you want to get into it. There's no pressure at all to be on the Critical Roll level! But if you want to, by all means bring it on! 🎲 Helpful discussions at the table are encouraged. However, overt-metagaming and telling other people how to play their characters and the DM how to run the game will not be tolerated. I also like players to be prepared and on time. 🎲 There will be a ten minute break half-way through sessions for bathroom and snack breaks. I have some House Rules: 📜 I have recently been experimenting with 'Role for Emphasis' (explained here - https://i.redd.it/nom1dscjfapa1.png) for clutch moments in games. It has made for some truly memorable moments! I will use it in this campaign. 📜 Movement speed - your characters speed will be used more as a guideline than a cemented rule. This speeds up combat. 📜 Attacks of opportunity and flanking - These only trigger if the player / enemy is surrounded. This also speeds up combat. 📜 Nat 20s do double damage in combat and means no damage is taken if the roll is for a saving throw. Damage from a critical hit will also be carried over to creatures that are nearby to the target and have the same AC or lower. Real crits! 📜 Nat 1s will lead to some sort of consequence decided by me at the time. It also means double damage taken on a failed saving throw. Both of these points are applied to NPCs too! 📜 Potions can be taken as a bonus action. 📜 Rules - Rules are there to keep order and structure to the game. That being said, I am the type of DM that likes the game to flow and not get overly bogged down by the rules all of the time. The DMs word and judgement is final though. Please respect that, because... 📜 Rule of cool - Some the best moments in TTRPGs are born from this. I am willing to bend the rules to listen to ideas when it fits. Please be reasonable with requests to use it though.

    Content warnings

      (none)

    Safety tools used
    • Breaks
    • Lines and Veils
    • Open Door
    • Session 0
    • Stars and Wishes
    • X, N, and O Cards
    How will character creation work

    On DNDBeyond. If you only have access to the free version then let me know and I will invite you to the campaign, where I have some of the extra materials unlocked. Both standard array and point buy are fine. You can use starting equipment or gold appropriate for your level. Feel free to use all Critical Roll materials and standard DND materials up to Strixhaven: A Curriculum of Chaos. If you want something outside of these materials, let me know and we can workshop it. Please make: A level 1 character Fixed HP levelling I don't have any restrictions on races / classes - just let me know the idea of you character in case we need to workshop something Standard array or point buy are fine You can choose from starting equipment or gold Feats and multiclassing are fine at later levels Please also provide a back story for your character before the start of the first session. This could be a few paragraphs or a few pages, just not a novel length backstory please! :-)

    Players can expect

    • Combat/Tactics: High
    • Roleplay: High
    • Puzzles: Low
    • Experience Level: Open to all

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