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Escape the Carnival! Heckna 5e Pulp Horror Campaign 1-12!

Dungeons & Dragons 5e | Escape the Carnival! Heckna 5e Pulp Horror Campaign 1-12!

Dungeons & Dragons 5e on Foundry VTT, Discord

Price per player-session
You will be charged when the session starts.
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$7.50

$15.00

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Campaign Schedule

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    Timezone: UTC

    Information
  • Duration: 3 to 4 hours
  • Number of players: 3 to 5 players
  • Experience required: Open to all
  • Age: 18+
  • $7.50
    $15.00
    Price per player-session

    About the adventure

    The sounds of laughter echo through the dark woods, drawing you out of its cold clammy grasp toward what seems like a joyous place! The Revelia, operated by the ever-smiling Heckna! Cotton Candy, rides and games galore. What's to dislike? But all is not well in this land of sweets and treats. Something sinister lingers beneath it all. Adventurers seem unable to leave its borders. And those who stay too long grow all too fond of the place. You find yourself the latest arrival in the Revelia. Will you join the few willing to try and resist Heckna's temptations, or will you fall for his wiles and join the ever-growing number of rubes and revellers? HECKNA! is a 5e setting inspired by classic court jesters, Victorian-era circuses and sideshows, and campy flicks from the 1980s. Published by Hitpoint Press, this colorful setting offers a lighthearted yet horror-themed campaign where you will have to find a way out or die laughing.

    Chris H (he/him)

    PQ

    2 years on StartPlaying

    Additional Details

    How to prepare

    Please make sure that you have the following: -A Discord account -A DnDBeyond account. -A Microphone -A Webcam (optional but encouraged.) -A working internet connection -A willingness to cooperate and to collaborate

    What I provide

    I'll provide you with a link to the Foundry VTT as well as my library of texts on DnDBeyond for your perusal and inspiration. I enjoy bringing character voices, custom tokens, ambiance, elements to add aesthetics, and so much more. The vast majority of DnD sourcebooks will be available to you, as well as some homebrew options selectively approved by the DM. Combat will be designed to challenge you, but our goal is never a TPK. It is to help you feel successful in your class fantasy. To be the righteous paladin, or the shadowy rogue. The story is laid out and the stage will be set, but you, my actors, will be the ones to drive what happens next. Will you defeat Heckna, or will you succumb? Your decisions matter above all else.

    Gameplay details

    Players will be provided with documentation to place their Lines and Veils before Session 0. Session 0 will be when we will also go over a number of campaign details to ensure that you are comfortable with what is to come, and to make clear what I as a DM expect and what I hope to see from you.

    Content warnings

      (none)

    Safety tools used
    • Breaks
    • Lines and Veils
    • Open Door
    • Session 0
    • Stars and Wishes
    • X, N, and O Cards
    How will character creation work

    Everyone will be starting at level 1. We encourage starting with a basic concept, but provide as much or as little backstory as you desire. We'll discuss character concepts at Session 0. There will be some race and background limits, but those will be detailed beforehand. THE FOLLOWING IS BARRED: -Spelljammer/Dragonlance/Strixhaven/Ravnica-based character concepts. All characters can choose their stats with either point buy or standard array.

    Players can expect

    • Combat/Tactics: Medium
    • Roleplay: High
    • Puzzles: Medium
    • Experience Level: Open to all

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