LANCER- No Room for a Wallflower
Lancer | Campaign
$20.00
/ Session
Details
Weekly / Monday - 11:30 PM (UTC)
Jan 27 / Session 35
2.5-3 Hour duration
3 / 5 Seats filled
Schedule
Requirements
Experience required: Open to all
Age: 18+
About the adventure
The deck of the light carrier is warm and humid, a welcome change after the dry cold of stasis. Dim, recessed lighting glows a gentle amber to let your eyes adapt to seeing once more. The stasis headache is a miserable bastard – you’ll have to reassess your hydration cocktail, shout at the autodoc for that one – but tea and a seat will help. For now, you are the only ones awake on this deck. The artificial dawn is yours to enjoy. You pad barefoot from your roomette to an observation blister, find a couch, and sit. The dome above you populates, void blooming across an opaque hexagonal field like ink dropped on a blank page. Space. You sit alone on a soft, semi-gimballed couch, the vacuum of space projected around you. Your gut twists and the old fear sends a bolt of adrenaline to the back of your throat, but it passes; you know you’re still inside the observation blister. A jade and white disk hangs on the velvet field above you. Hercynia. Big as a dinner table. What do you know about the place? Not much, and the packet was slim: early testing ground for the mechanized chassis, hostile local fauna, isolated for centuries before being forgotten, rediscovered and snapped up by a high-risk firm with a few other colonies under its belt. Apparently there was a local indigenous population that the hi-ri colonists didn't know about, which led to some legal tangle between SSC and Union. A mess, in other words. An emerald mess. You order the ship to play the sound of rain. You lay back upon the couch, tea on your chest – it’s still a little too hot – and float, surrounded by stars. You’ll be there in a few days. Around you, the others are waking up. Systems organic and synthetic cycling to life. Some of you might not return to this little ship. Maybe you’ll die down on that world. But right now you have the sound of rain. The hush of broad fronds rasping against their neighbors. The background hiss of air. The comfortable gravity. Peace. Your slate pings in your pocket. The amber light floods the periphery of the blister. Your aurals hum a notification tone. Ah well. Time to go to work. LANCER features a mix of gritty, mud-and-lasers military science fiction and mythic science fantasy. In the setting, conscript pilots mix ranks with flying aces, mercenary guns-for-hire brawl with secretive corporate agents, and relativistic paladins cross thermal lances with causality-breaking, unknowable beings. The game is designed to be rules light and narratively driven outside of your mechs and combat gets more strategic once you are in the pilots seat. Lovers of indepth strategy and crunchy progression mechanics will find plenty to love here. Lovers of roleplaying should find plenty of opportunities to lose themselves as one of the teeming multitudes of humanity in the far-flung future.
2 years on StartPlaying
56 games hosted
Highly rated for: Knows the Rules, Sets the Mood, Visual Aid
Additional details
How to prepare
Players will need a mic and the Discord app for communication. The game will be run on the Foundry VTT which features a web-browser based player interface so no app will be needed. Characters can either be created on the forge.com server or on the web-tool COMP/CON (https://compcon.app/#/) and then imported.
What I provide
I run my Lancer games on the Foundry VTT which makes the system very accessible to new players and veterans alike. I will provide intricate battle maps with complex objectives to challenge your strategic thinking and teamwork. I also create immersive soundscapes with ambience, dramatic music, and sound effects to bring you fully into the world of LANCER. I will also provide custom pixelart tokens for use in combat as provided by https://www.retrogrademinis.com/
Gameplay details
The first session will be Session 0 and will be free. Lines and Veils will be open for discussion at any time.
Content warnings
Safety tools used
• Lines and Veils
• Session 0
How will character creation work
Characters will be made as part of Session 0 using the robust web resource for LANCER called COMP/CON at https://compcon.app/#/ Players will be starting at LL4.
Players can expect
Combat / Tactics
High
Roleplay
High
Puzzles
Low
Experience level
Open to all
Platforms used
• Foundry VTT
• Discord