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Cuccagna - Isle of Summer

Cuccagna - Isle of Summer

Old-School Essentials | Campaign

About the adventure

From out of the past comes a legend - a legend of a mysterious island of wizards called... Cuccagna! The greatest wizard in mortal memory, Prospero the White, created this land of eternal summer, where strange beasts and stranger people roam endless, enchanted gardens. Then, in a fit of madness, he divided himself into many parts and spread them amongst the island - a Prospero for every color! Now you have been invited to explore this strange isle. Delve into the depths of the Lapis Vaults, last refuge of wizard gone mad! Battle the cult of Apollyon, beautiful demon father of snakes! Rob the House of the Gnoles, where no other thief is brave enough to tread! Raid the Palace of the Sea King, where mermaids swim through the very air! Cuccagna is a sandbox campaign inspired by the fiction of Jack Vance, Clark Ashton Smith, Lord Dunsany, and William Shakespeare. Players will take the role of adventurers in a hex crawl and dungeon campaign on a strange island full of wonderous wizards and beasts from medieval legend. The games rules are based on Old School essentials with custom classes for non-humans and rogues. HIGH ADVENTURE IN THE LAND OF PLEASANT LIVING!

5.0

(5)

LGBTQ+
Women/Femme Identifying
Game Designer

3 years on StartPlaying

149 games hosted

Highly rated for: World Builder, Inclusive, Visual Aid

Game Master Reviews (5)

Proficiencies

Players say this GM is great at:

World Builder

Inclusive

Visual Aid

Michael avatar

Michael

Played 98 sessions

Miranda sets a terrific atmosphere in her games. Her homebrew setting is richly detailed and thematically evocative. If you're interested in old-school dungeon crawling that rewards player creativity with room for role-playing, either as an expert or a beginner, her games are a top-tier example.

Mike Jones avatar

Mike Jones

Played 5 sessions

Evan has built a detailed and fantastic world that I can't wait to explore again! His experience as a game master is obvious in his ability to smoothly and quickly facilitate player driven action.

Jack avatar

Jack

Played 7 sessions

Great GM! Very knowledgeable, solid, immersive world. Very cool Foundry setup, makes jumping in a breeze! My first time with Old School Essentials and it was great!

WD avatar

WD

Having a great time in Miranda’s Nightwick Abbey campaign! She is an experienced DM running a well-developed homebrew old-school D&D megadungeon that certainly has me sweating every time I drop my magic-user into its depths. If you are not familiar with old-school D&D, but enjoy Darkest Dungeon or other “Metroidvania” games like Dead Cells or Blasphemous, then Miranda’s Nightwick Abbey will make you feel at home. Each delve is a fun risk vs. reward style of play that careens between humor and hubris as the party is tempted by just one more door in an abbey corrupt by the ego of good intentions. And if character death makes you pause, don’t worry it won’t keep you out of the game. Miranda’s custom background and equipment tables make for fast generation with a little bit of spice for your frogling, changeling, or other classic old-school D&D class. And there are plenty of hirelings to push in front before the rusty iron nails of the undead get that close. Great environment for new players and a challenging one for “veterans” alike! Good job on all fronts Miranda.

GMJ avatar

GMJ

Played 11 sessions

It was my first time playing Old School Essentials, and Evan made it simple to learn the system. Once we were into the game itself, he made the locations come alive with maps, descriptions, and answers about the space we were exploring (the construction material and shape of a door, for instance). He made it easy to treat the location as real, which consequently made the unnatural stuff seem all-the-more disturbing. Anyone curious to try an OSR dungeon-delve is in good hands with this GM! Update: I've now played 3 sessions with Evan in this campaign. Every week, we delve deeper and deeper into Nightwick Abbey, uncovering more things as we go, balancing risk with reward. And with one of the other players keeping a running tally and map of what we've found and who has died, it has a feeling of realness unlike any other campaign that I've played. 👍

Additional details

How to prepare

Make sure you have a discord account and message me for a link to the discord. Otherwise all programs can be accessed the day of. No rules knowledge is necessary.

What I provide

This game is a sandbox game where players will typically have a number of hooks to chose from for a given session. Most adventures will involve overland travel and exploring a dungeon or other ruin, though city and social adventures will not be completely absent. There are a number of house rules I use for the OSE to tie the setting to my World of Nightwick. We will use owlbear rodeo to map dungeons and wilderness, but mapping will primarily be a player responsibility, not a referee one. Voice chat will be through Discord.

Gameplay details

At the end of each session we will have a brief discussion of how things went and I will occasionally ask for feedback about how the whole campaign is going. If you have any specific issues feel free to contact me individually. The listed content warnings include a wide range of potentials due to the fact that the game is a sandbox game and the flow of events may not go as the referee predicts.

Content warnings

• Ableism

• Alcohol Use

• Animal Death

• Animal abuse

• Blood

• Body Horror

• Character Death

• Child Abandonment

• Child Abuse

• Classism

• Clowns

• Curing of Disabilities

• Controlling Parents

• Death

• Deep or Large Bodies of Water

• Drowning

• Drugs (addiction, use, withdrawal)

• Execution

• Fire

• Forced Blood Draining

• Gore

• Hangings

• Hostages

• Illness

• Insects

• Kidnapping

• Language/Cursing

• Lifechanging Injury

• Medical Issues

• Memory Erasing

• Mental Illness

• Mind alteration

• Mind Control

• Murder

• Mutilation

• Mutilation of Corpses

• Paralyzation

• Prejudice

• Scars

• Sexism

• Sexual Content

• Slavery

• Snakes

• Spiders

• Violence

Safety tools used

Aftercare

Breaks

Debriefing

Open Door

How will character creation work

Characters will be made in session when a new player comes in. They will start at level one. The referee will guide them through the process relatively quickly using Advanced OSE and houserule documents.

Players can expect

Combat / Tactics

Medium

Roleplay

Medium

Puzzles

Medium

Experience level

Beginner

Platforms used

Owlbear Rodeo

Discord

3 SEATS LEFT
$15.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Wednesday - 12:30 AM UTC

Apr 30 / Session 35

2-4 Hour Duration

5 / 8 Seats Filled

Schedule

Wed, Apr 30 | 12:30 AM - Session 35

Wed, May 07 | 12:30 AM - Session 36

Wed, May 14 | 12:30 AM - Session 37

Wed, May 21 | 12:30 AM - Session 38

Wed, May 28 | 12:30 AM - Session 39

Wed, Jun 04 | 12:30 AM - Session 40

Requirements

Experience required: Beginner

Age: 18+