Cuccagna - Isle of Summer

Cuccagna - Isle of Summer

Adventures on Prospero's Isle as written by Jack Vance.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
3 SEATS LEFT
$15.00

/ Session

Details

Weekly / Wednesday - 1:30 AM UTC

Dec 10 / Session 59

Session Duration / 2–4 hours

5 / 8 Seats Filled

Report Adventure

Money Back Guarantee

StartPlaying Money Back Guarantee

If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy

Schedule

Wed, Dec 10 | 1:30 AM – Session 59

Wed, Dec 17 | 1:30 AM – Session 60

Wed, Dec 24 | 1:30 AM – Session 61

This game will begin once 3 players have joined

Meet your party members

5/8

About the adventure

From out of the past comes a legend - a legend of a mysterious island of wizards called... Cuccagna! The greatest wizard in mortal memory, Prospero the White, created this land of eternal summer, where strange beasts and stranger people roam endless, enchanted gardens. Then, in a fit of madness, he divided himself into many parts and spread them amongst the island - a Prospero for every color! Now you have been invited to explore this strange isle. Delve into the depths of the Lapis Vaults, last refuge of wizard gone mad! Battle the cult of Apollyon, beautiful demon father of snakes! Rob the House of the Gnoles, where no other thief is brave enough to tread! Raid the Palace of the Sea King, where mermaids swim through the very air! Cuccagna is a sandbox campaign inspired by the fiction of Jack Vance, Clark Ashton Smith, Lord Dunsany, and William Shakespeare. Players will take the role of adventurers in a hex crawl and dungeon campaign on a strange island full of wonderous wizards and beasts from medieval legend. The games rules are based on Old School essentials with custom classes for non-humans and rogues. HIGH ADVENTURE IN THE LAND OF PLEASANT LIVING!

Game themes

Meet the Game Master

5.0

(6)

LGBTQ+
Women/Femme Identifying
Game Designer

4 years on StartPlaying

194 games hosted

Highly rated for: World Builder, Inclusive, Creativity

About me

I first came to Dungeons and Dragons in high school through my love of ancient and medieval history. Since then I have gotten a masters in pre-modern history and started a patreon detailing my setting for the World of Nightwick. I enjoy mixing history with elements of horror, dark fantasy, swords and sorcery, weird fiction, and science fantasy into my world building. I began running Dungeons & Dragons and other RPGs in 2003 but have had experience running games online since 2012. I’ve run and played in games using just a hangout app and theater of the mind, digital whiteboards, and applications that allow for grid combat with detailed maps and tokens. Currently my schedule is flexible. Note: I started this account before I started transitioning so reviews saying "Evan" are also for me.

View Profile →
Character creation

Creating your character

Characters will be made in session when a new player comes in. They will start at level one. The referee will guide them through the process relatively quickly using Advanced OSE and houserule documents.

What to expect

Preparing for the session

Make sure you have a discord account and message me for a link to the discord. Otherwise all programs can be accessed the day of. No rules knowledge is necessary.

What Miranda brings to the table

This game is a sandbox game where players will typically have a number of hooks to chose from for a given session. Most adventures will involve overland travel and exploring a dungeon or other ruin, though city and social adventures will not be completely absent. There are a number of house rules I use for the OSE to tie the setting to my World of Nightwick. We will use owlbear rodeo to map dungeons and wilderness, but mapping will primarily be a player responsibility, not a referee one. Voice chat will be through Discord.

Equipment needed to play

Computer

Internet

Headphones

Safety

How Miranda creates a safe table

At the end of each session we will have a brief discussion of how things went and I will occasionally ask for feedback about how the whole campaign is going. If you have any specific issues feel free to contact me individually. The listed content warnings include a wide range of potentials due to the fact that the game is a sandbox game and the flow of events may not go as the referee predicts.

Content warnings

Safety tools used

Frequently asked questions