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Old-school exploration of a young world - Free session 0

Old-school exploration of a young world - Free session 0

Old-School Essentials | Campaign

About the adventure

Dive in to old school gaming and take your soon to be heroes on a life-changing journey. Explore, survive and gain the riches of a vast underground world of strangeness and danger. Discover my homebrew world inspired by the adventures of Conan and rooted in Southeast-Asian mythology. In this mini-campaign you will be encouraged to find ways to overcome odds rather than hack and slash your way through. Solve problems through roleplay and creative ideas. Most importantly, you, as a player, can decide where to take the story and what kind of hero you will become. New players are welcome, I am always happy to explain any aspect of the game as necessary. What I will provide: Enthusiasm, a safe and inclusive space, cooperative story telling, realistic and fair rulings - with a dash of rule of cool Join if you are: interested in creative problem solving more than combat, like personal character arcs more than minmaxing, want to create a great story with the GM and the players instead of winning What I cannot cater for: Bigotry, murderhobos, sexual role play

Recruiting notes

A short campaign of 4 sessions every Sunday in November to dip your toe into Old School Dungeon Delving

Game Designer
Multi-lingual

2 years on StartPlaying

Highly rated for: Creativity, Teacher, Storytelling

Additional details

How to prepare

Players will need discord and a microphone. Camera optional. We will use Foundry VTT to handle all the record keeping but physical dice are welcome so keep your math rocks at hand if you are into them - I know I am. Looking through the rules will be useful but not essential.

What I provide

I will bring all the virtual assets needed (Foundry VTT, maps, tokens, images). I will also bring dozens of dungeones handpicked from the OSE original releases, third party dungeons made for OSE or adapted from original 80s dungeons.

Gameplay details

On session 0 we will discuss lines and veils and will use the X card during the games. After the session we will do a debriefing to make sure everyone is happy with the direction the adventure is going. The amount of combat will be always down to the players - most situations will have solutions other than direct confrontation and the game actively encourages players to take these (if they want to stay alive that is). Players will have the chance to discuss tactics both for them and their retainers (or hirelings). If players will die (sometimes the dice gods are not in our favour) I will prioritize getting a new character back in the game. I am always happy for characters roleplaying and I will give it as much space as the players wish. The amount of puzzles will be down to popular demand, I can amp them up or scrap them as required.

Content warnings

Safety tools used

Lines and Veils

Open Door

Session 0

X, N, and O Cards

How will character creation work

The characters will be rolled up on session zero and if needed, during the games. As characters can die suddenly in OSE, I suggest instead of bringing a detailed background story it would be better to develop characters throughout playing.

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Medium

Experience level

Open to all

Platforms used

Discord

Foundry VTT

5 SEATS LEFT
$5.00

/ Session

Each player will be charged when a session starts.

Details

Custom / Saturday - 4:00 PM UTC

3-3.5 Hour Duration

0 / 5 Seats Filled

Schedule

Requirements

Experience required: Open to all

Age: All Ages

This game will begin once 3 players have joined