LANCER: Learn to Play & Explore
A Far Field team deployed to the SG cluster of systems, past the SOLOMON metavault, has made contact with AUN splinter-colonies.
$20.00
/ Session
Details
Weekly / Saturday - 4:00 PM UTC
Jan 17 / Session 4
Session Duration / 2–5 hours
3 / 6 Seats Filled
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Schedule
About the adventure
If you've been looking for an excuse to play a sci-fi game, re-enact some of your favorite mecha shows or video games, or just haven't managed to find a group as of yet, this introductory LANCER campaign is for you! Learn the basics of LANCER, learn tactics and strategy with a cast of friendly and helpful NPCs, and enjoy a thrilling campaign centered on naval fiction and espionage. You'll also enjoy tie-ins to other Lancer games like Lancer: Battlegroup and Lancer: Far Field!
Meet the Game Master
2 years on StartPlaying
29 games hosted
Highly rated for: Creativity, Voices, Knows the Rules
About me
Hey there! I'm an author, artist, and game designer who's been running West Marches style games for about 5 years. I joined SPG to try running the modules I never got to include in my other campaigns, and meet new people! My schedule recently freed up, letting me dedicate far more time to make more maps, run more games, and overall improve my craft. Being an artist allows me to make new maps and assets quickly, and my technical knowledge of foundry makes running games a breeze. I look forward to playing with y'all!
View Profile →Character creation
Creating your character
Character creation will use CompCon, the website developed by Massif Press to generate LANCER characters. This website is free, and has an option for creating an account (so as to maintain your characters).
Welcome to the game! We'll be playing 1-2 times per week with a drop-in drop-out structure for those looking to get a quick introduction *or* make a longer commitment to the game. If you want to play, but the proposed session time doesn't work for you, please don't hesitate to reach out. Meeting times are flexible!
What to expect
Preparing for the session
Players will need a microphone (no webcam needed) and join the foundry server ahead of time. Obviously, you must have a device capable of playing on foundry. Finally, we'll be using CompCon to create your characters during our first session. This is a free website made by the Lancer devs, and is very intuitive to use.
What James Streissand brings to the table
- Read-made Foundry server to play with the party and contain your sheets! - Custom maps made with a blend of Inkarnate and Cinema4d! - Immersive and sense-heightening background soundtracks! - Fast paced and well prepared combat encounters! - Voice acting and narration! - Tokens and other visual goodies for the players to enjoy!
Homebrew rules
We will be using the Lancer: Far Field playtest rules for many narrative scenes and exploration sections.
Equipment needed to play
Computer
Microphone
Internet
Platforms used
Safety
How James Streissand creates a safe table
In Session 0 we will talk about our characters, set expectations for the game, make sure we are all set up with Foundry, and (time permitting) start off the campaign! Players are free to take breaks, and I always make sure to schedule at least one break during the session. Combat is intended to have a fast pace, but new players will be free to ask both myself and other players for advice during their turns. This is intended to teach you the game, after all; not scare you away from it! The campaign will progress to License Level 4. After that, we'll discuss whether the campaign would like to continue, restart, or continue in a different direction.
Content warnings
Safety tools used

