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LANCER: Advanced Pilot Tactics

LANCER: Advanced Pilot Tactics

Lancer | Campaign

About the adventure

If you've been looking for an excuse to play a sci-fi game, re-enact some of your favorite mecha shows or video games, or just haven't managed to find a group as of yet, this introductory LANCER campaign is for you! Learn the basics of LANCER, learn tactics and strategy with a cast of friendly and helpful NPCs, and enjoy a thrilling campaign centered on naval fiction and espionage.

Recruiting notes

Welcome to the game! We'll be playing 1-2 times per week with a drop-in drop-out structure for those looking to get a quick introduction *or* make a longer commitment to the game. If you want to play, but the proposed session time doesn't work for you, please don't hesitate to reach out. Meeting times are flexible! The campaign: Players wake up from cryosleep on a colony ship sent out from the galaxy's second human government. It comes pre-equipped with a ready to fabricate primitive blink gate (for instantaneous travel back home), and the materials to terraform and fix up a new colony. Players will start off by pacifying the planet, along with some malfunctioning autonomous machines. Because, the ship is more than a few generations out of date, a lot has happened since the ship was launched. With the colony's new blink gate complete, the players find themselves thrust into a new political conflict amidst a fight for their right to exist!

Published Writer
Artist
Voice Actor
Game Designer

2 years on StartPlaying

20 games hosted

Highly rated for: Creativity, Voices, Knows the Rules

Additional details

How to prepare

Players will need a microphone (no webcam needed) and join the foundry server ahead of time. Obviously, you must have a device capable of playing on foundry. Finally, we'll be using CompCon to create your characters during our first session. This is a free website made by the Lancer devs, and is very intuitive to use.

What I provide

- Read-made Foundry server to play with the party and contain your sheets! - Custom maps made with a blend of Inkarnate and Cinema4d! - Immersive and sense-heightening background soundtracks! - Fast paced and well prepared combat encounters! - Voice acting and narration! - Tokens and other visual goodies for the players to enjoy!

Gameplay details

In Session 0 we will talk about our characters, set expectations for the game, make sure we are all set up with Foundry, and (time permitting) start off the campaign! Players are free to take breaks, and I always make sure to schedule at least one break during the session. Combat is intended to have a fast pace, but new players will be free to ask both myself and other players for advice during their turns. This is intended to teach you the game, after all; not scare you away from it! The campaign will progress to License Level 4. After that, we'll discuss whether the campaign would like to continue, restart, or continue in a different direction.

Content warnings

Safety tools used

Breaks

Debriefing

Open Door

Session 0

X, N, and O Cards

How will character creation work

Character creation will use CompCon, the website developed by Massif Press to generate LANCER characters. This website is free, and has an option for creating an account (so as to maintain your characters).

Players can expect

Combat / Tactics

High

Roleplay

Medium

Puzzles

Low

Experience level

Beginner

Platforms used

Foundry VTT

6 SEATS LEFT
$15.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Saturday - 12:00 AM UTC

2-5 Hour Duration

0 / 6 Seats Filled

Schedule

Requirements

Experience required: Beginner

Age: 18+

This game will begin once 2 players have joined