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Critical Roll: Call of The Netherdeep | (50% OFF your first game!) | New Player Friendly | Level 7 | Into the Feywild!

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Dungeons & Dragons 5e | Critical Roll: Call of The Netherdeep | (50% OFF your first game!) | New Player Friendly | Level 7 | Into the Feywild!

Dungeons & Dragons 5e on Foundry VTT, D&D Beyond, Discord

Price per player-session
You will be charged when a session starts

$25.00

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Campaign Schedule

5 out of 6 seats filled

  • Mon, May 13, 2024, 11:00 PM - session 30

  • Mon, May 20, 2024, 11:00 PM - session 31

  • Mon, May 27, 2024, 11:00 PM - session 32

  • Mon, Jun 3, 2024, 11:00 PM - session 33

Timezone: UTC

Information
  • Duration: 3 to 3 hours
  • Number of players: 2 to 6 players
  • Experience required: Open to all
  • Age: 18+
  • Recruiting notes

    We have an amazing cast of characters in the party for you to join: βš”οΈπŸ§™ Triton Fighter (Eldritch Knight) / Wizard 🧝🏹 Elf Ranger / Hunter 😈 🐻 Tiefling Circle of the Moon Druid πŸ‘ΌπŸ›‘οΈ Aasimar Paladin Oath of Watchers / Hexblade Warlock πŸ”₯This is a long term campaign starting at level 3 and finishing at level 12. We are currently at level 7. πŸ”₯New player friendly! Myself and your fellow players are more than happy to help people new to DND. πŸ”₯We have an established table full of fun and welcoming players. πŸ”₯ 50% OFF your first game!

    $25.00
    Price per player-session

    About the adventure

    A story set in hugely popular Critical Roll universe, join a campaign set in this beloved franchise. Long ago, there was an event known as 'The Calamity'. A war fought between the Prime Deities and the Betrayer Gods, that ravaged the lands of Exandria. To try and get one over each other in this fierce conflict, the gods on both sides turned to mortals, and raised some of them up to become their mighty champions. They gave these mortals blessings and powerful artefacts in order to wage war. The mightiest of these champions on the side of good was Alyxian the Apotheon, who received the blessing of three of the Prime Deities. He disappeared during a key battle in the war long ago, his name and legacy lost to time. Fast forward to the current day, a group of adventurers travel to Jigow, a town of eclectic cultures in the country of Xhorsa, where they will discover secrets that take them on an epic journey, following in the footsteps of the legendary hero of yore. The party will visit places famous in the Critical Role lore, such as Bazzoxan, The Betrayer's Rise and Ank'Harel. It also takes them far beyond the material plane, and to a water abyss known as 'The Netherdeep', what sinister secrets will this dark dimension hold? Currently, the players are heading into the Feywild, where the Summer Court have offered assistance with current and terrifying events happening in the material plane. While this campaign is set with fans of Critical Roll in mind, it is totally open for any fan of Dungeons and Dragons and brand new players in the hobby alike! Enjoy the twisting turning narrative, vibrant and memorable NPCs and the rich and colorful world created by one of the world's greatest Dungeon Masters: Matthew Mercer! Here's what to expect: 🎲 A fantasy game set in the acclaimed Critical Role universe! I am a fan of the show, and will combine elements from the universe with my own homebrew twists! Discover a rich and adventure in a rich and vibrant world that is full of surprises! 🎲 Characters start at level 3 and end at level 12. Have a few ideas for back up characters in mind. This will be a campaign full of trying and gritty encounters. 🎲 There will be plenty of chances for role play in the world of Exandria! The party will encounter all sorts of compelling NPCs, opportunities to make difficult world-changing decisions, many moments of brevity and humour, crunchy and varied combats and the odd puzzle sprinkled in. 🎲 I am an amateur voice actor. I will strive to provide engaging NPCs with their own unique personalities, voices and motivations. 🎲 Through Foundry VTT, you will experience immersive playlists, sound effects, art and effects. These, a long with compelling narration, will transport you fully into Exandria! Join me and your fellow players on this epic Critical Roll adventure. Sign up today!

    Professional Game Master

    Cosmo The GM

    he/him
    uN

    5.0

    (46)

    Teacher/Educator
    Voice Actor

    4 years as a TTRPG player

    4 years as a Game Master

    158 games hosted

    Brings Foundry VTT acess to the table

    Cosmo The GM  profile

    Additional Details

    How to prepare

    An account on The Forge https://as.forge-vtt.com/ (This is to use Foundry VTT) A Discord account A DNDBeyond account A working microphone for voice chat (a webam is optional) All dice roles are to take place via Foundry or through DNDBeyond

    What I provide

    Access to Foundry VTT with detailed Theatre of the Mind images, battle-maps, effects, music, ambiences, sound effects and immersive modules Access to DNDBeyond with a fair amount of content unlocked

    Gameplay details

    🎲 NEW PLAYER FRIENDLY! If this is your first ever game of DND, or you have no idea what Critical Roll even is, then don't fret! I love helping new players discover this wonderful hobby. 🎲 We will have a small 'session 0' one-on-one type interview by message or on a discord call before the game starts to talk about the game, your expectations and to see if it's the right campaign for you. 🎲 This campaign will sometimes have dark themes. If there any lines or triggers that you have, then please let me know so that I can adjust things accordingly. My tables are inclusive and welcoming spaces. 🎲 We will use Foundry VTT to play the actual game, DNDBeyond for character creation and Discord for voice chat (video is optional). 🎲 I like lots of role play in my TTRPGS, both as a GM and a player. There will also of course be plenty chances for combat, exploration and a few puzzles. 🎲 My combats are also more narrative driven and I have tweaked some of the standard rules. See these changes below. 🎲 This campaign will have its challenges. The battles will be crunchy and sometimes difficult. Character death is a real possibility in this campaign. Have ideas for back up characters in mind. 🎲 I like to do voices and really get into character. For players, it's up to you how much you want to get into it. There's no pressure at all to be on the Critical Roll level! But if you want to, by all means bring it on! 🎲 Helpful discussions at the table are encouraged. However, overt-metagaming and telling other people how to play their characters and the DM how to run the game will not be tolerated. I also like players to be prepared and on time. 🎲 There will be a ten minute break half-way through sessions for bathroom and snack breaks. I have some House Rules: πŸ“œ I have recently been experimenting with 'Role for Emphasis' (explained here - https://i.redd.it/nom1dscjfapa1.png) for clutch moments in games. It has made for some truly memorable moments! I will use it in this campaign. πŸ“œ Movement speed - your characters speed will be used more as a guideline than a cemented rule. This speeds up combat. πŸ“œ Attacks of opportunity and flanking - These only trigger if the player / enemy is surrounded. This also speeds up combat. πŸ“œ Nat 20s do double damage in combat and means no damage is taken if the roll is for a saving throw. Damage from a critical hit will also be carried over to creatures that are nearby to the target and have the same AC or lower. Real crits! πŸ“œ Nat 1s will lead to some sort of consequence decided by me at the time. It also means double damage taken on a failed saving throw. Both of these points are applied to NPCs too! πŸ“œ Potions can be taken as a bonus action. πŸ“œ Rules - Rules are there to keep order and structure to the game. That being said, I am the type of DM that likes the game to flow and not get overly bogged down by the rules all of the time. The DMs word and judgement is final though. Please respect that, because... πŸ“œ Rule of cool - Some the best moments in TTRPGs are born from this. I am willing to bend the rules to listen to ideas when it fits. Please be reasonable with requests to use it though.

    Content warnings

      (none)

    Safety tools used
    • Breaks
    • Lines and Veils
    • Open Door
    • Session 0
    • X, N, and O Cards
    How will character creation work

    On DNDBeyond. If you only have access to the free version then let me know and I will invite you to the campaign, where I have some of the extra materials unlocked. Both standard array and point buy are fine. Feel free to use all Critical Roll materials and standard DND materials up to Xanathar's Guide to Everything and Tasha's Cauldron of Everything. If you want something outside of these materials, let me know and we can workshop it. Please also provide a back story for your character before the start of the first session. This could be a few paragraphs or a few pages, just not a novel length backstory please! :-)

    Players can expect

    • Combat/Tactics: Medium
    • Roleplay: High
    • Puzzles: Low
    • Experience Level: Open to all

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