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Descent into Avernus: Prophecies and Infernal War Machines! | Level 7 | 50% OFF your first session! | Looking for new players!

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Dungeons & Dragons 5e | Descent into Avernus: Prophecies and Infernal War Machines! | Level 7 | 50% OFF your first session! | Looking for new players!

Dungeons & Dragons 5e on Foundry VTT, D&D Beyond, Discord

Price per player-session
You will be charged when a session starts

$25.00

⚑ Instantly Book

Campaign Schedule

3 out of 6 seats filled

  • Thu, May 16, 2024, 11:00 PM - session 32

  • Thu, May 23, 2024, 11:00 PM - session 33

  • Thu, May 30, 2024, 11:00 PM - session 34

  • Thu, Jun 6, 2024, 11:00 PM - session 35

Timezone: UTC

Information
  • Duration: 3 to 3 hours
  • Number of players: 3 to 6 players
  • Experience required: Open to all
  • Age: 18+
  • Recruiting notes

    We have an amazing cast of characters in the party for you to join: πŸͺ• Firbolg Bard πŸ”ͺHalf-Elf Rogue πŸ›‘οΈ Aasimar Oath of Vengence Paladin πŸ”₯This is a long term campaign starting at level 4 and finishing at level 13. We are currently at level 7. πŸ”₯New player friendly! Myself and your fellow players are more than happy to help people new to DND. πŸ”₯We have an established table full of fun and welcoming players. πŸ”₯ 50% OFF your first game!

    $25.00
    Price per player-session

    About the adventure

    How would you like to spend your Thursday evenings....in hell!? Descent into Avernus, a dark and twisted adventure that takes the party to hell itself. Lots of twists, turns, deals and journeying across the hellscape in infernal war machines! Mad Max meets D&D fantasy in Avernus! The party have come far since first arriving in the holy city of Elturel, and trying to stop a conspiracy that saw the city attacked by infernal creatures and then dragged into hell itself! The arch-devil that led was very powerful, her burning vengeance shaking Elturel to its core. The city now seems to be fully suspended above the River Styx in Avernus. The party, needing to rescue the surviving residents of the city and escape Avernus, glided down to the surface of the hellscape. The adventurers are now seeking a path to Haruman's Hill, where their hollyphant companion, Lulu, believes a sword is located that can save Elturel before it sinks into the river Styx, and escape this firey inferno. To get there, the party plan to ride on Infernal War Machines, which will provide a taste of Mad Max in this brilliant and devilish campaign! Join me and a very welcoming and inclusive table of players, in this adventure of espionage, dark pacts, deals with devils, a city in despair and array harrowing choices to be made. This is my take on the famous Descent into Avernus campaign! Here's what to expect: πŸ”₯ A dark and gritty campaign, with some of my own spicy homebrew twists! It starts with the party unravelling the mystery of what's going on behind the scenes at Elturel, only to find themselves caught in the chaos of the Descent the fiery hell of Avernus itself! πŸ”₯ Characters start at level 4 and end at level 13. Have a few ideas for back up characters in mind. This will be a campaign full of trying and gritty encounters! (We are currently at level 7). πŸ”₯ There will be plenty of chances for role play in the hellscape! Avernus is grim and unrelenting. The party will encounter all sorts of compelling NPCs, opportunities to make decisions on devilishly difficult deals, and do whatever it takes to survive in hell! πŸ”₯ I am an amateur voice actor and improv performer. I will strive to provide engaging NPCs with their own unique personalities, voices and motivations. πŸ”₯ Through Foundry VTT, you will experience immersive playlists, sound effects, art and effects. These, a long with compelling narration, will transport you fully into the fire and brimstone! πŸ”₯ Join me and your fellow players on an epic adventure to save a city doomed to hell. Reserve your spot today!

    Professional Game Master

    Cosmo The GM

    he/him
    uN

    5.0

    (46)

    Teacher/Educator
    Voice Actor

    4 years as a TTRPG player

    4 years as a Game Master

    158 games hosted

    Brings Foundry VTT acess to the table

    Cosmo The GM  profile

    Additional Details

    How to prepare

    An account on The Forge https://as.forge-vtt.com/ (This is to use Foundry VTT) A Discord account A DNDBeyond account A working microphone for voice chat (a webcam is optional) All dice roles are to take place via Foundry or through DNDBeyond

    What I provide

    Access to Foundry VTT with detailed Theatre of the Mind images, battle-maps, effects, music, ambiences, sound effects and immersive modules Access to DNDBeyond with a fair amount of content unlocked

    Gameplay details

    πŸ–₯️ We will use Foundry VTT to play the actual game, DNDBeyond for character creation and Discord for voice chat (video is optional). πŸ“ž We will have a small 'session 0' one-on-one type interview by message or on a discord call before the game starts to talk about the game, your expectations and to see if it's the right campaign for you. 🎭 I like lots of role play in my TTRPGS, both as a GM and a player. There will also of course be plenty chances for combat, exploration and a few puzzles. βš”οΈ My combats are also more narrative driven and I have tweaked some of the standard rules. See these changes below. πŸ”₯ This campaign takes place in literal hell. The battles will be crunchy and challenging. Character death is a real possibility in this campaign. Have ideas for back up characters in mind. ❀️ Speaking of hell, Avernus is a grim place and there will be dark themes throughout. If there any lines or triggers that you have, then please let me know so that I can adjust things accordingly. I use lots of safety tools to ensure that my players are comfortable. πŸŽ™οΈ I like to do voices and really get into character. For players, it's up to you how much you want to get into it. There's no pressure at all to be on the Critical Roll level! But if you want to, by all means bring it on! πŸ“œ Helpful discussions at the table are encouraged. However, overt-metagaming and telling other people how to play their characters and the DM how to run the game will not be tolerated. I also like players to be prepared and on time. β˜• There will be a ten minute break half-way through sessions for bathroom and snack breaks. I have some House Rules: 🎲 I have recently been experimenting with 'Role for Emphasis' (explained here - https://i.redd.it/nom1dscjfapa1.png) for clutch moments in games. It has made for some truly memorable moments! I will use it in this campaign. 🎲 Movement speed - your characters speed will be used more as a guideline than a cemented rule. This speeds up combat. 🎲 Attacks of opportunity and flanking - These only trigger if the player / enemy is surrounded. This also speeds up combat. 🎲 Nat 20s do double damage in combat and means no damage is taken if the roll is for a saving throw. Damage from a critical hit will also be carried over to creatures that are nearby to the target and have the same AC or lower. Real crits! 🎲 Nat 1s will lead to some sort of consequence decided by me at the time. It also means double damage taken on a failed saving throw. Both of these points are applied to NPCs too! 🎲 Potions can be taken as a bonus action. 🎲 Rules - Rules are there to keep order and structure to the game. That being said, I am the type of DM that likes the game to flow and not get overly bogged down by the rules all of the time. The DMs word and judgement is final though. Please respect that, because... 🎲 Rule of cool - Some the best moments in TTRPGs are born from this. I am willing to bend the rules to listen to ideas when it fits. Please be reasonable with requests to use it though.

    Content warnings

      (none)

    Safety tools used
    • Breaks
    • Lines and Veils
    • Open Door
    • Session 0
    How will character creation work

    On DNDBeyond. If you only have access to the free version then let me know and I will invite you to the campaign, where I have some of the extra materials unlocked. Both standard array and point buy are fine. Please stick to races published up to Tasha's Cauldron of Everything - and no flying races please. Please also provide a back story for your character before the start of the first session. This could be a few paragraphs or a few pages, just not a novel length backstory please! :-)

    Players can expect

    • Combat/Tactics: High
    • Roleplay: High
    • Puzzles: Medium
    • Experience Level: Open to all

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