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🔥Descent into Avernus | Join A Settled & Fun Table | Level 10🔥

🔥Descent into Avernus | Join A Settled & Fun Table | Level 10🔥

Dungeons & Dragons 5e | Campaign

About the adventure

How would you like to spend your Thursdays....in hell!? This is an ongoing campaign with a settled table with long term players. We are a very welcoming table with still plenty of this campaign left to go. If you like the setting or the idea of this campaign, then please do not hesitate to join us! Descent into Avernus, a dark and twisted adventure that takes the party to hell itself. Lots of twists, turns, deals and journeying across the hellscape in infernal war machines! Mad Max meets D&D fantasy in Avernus! The party have come far since first arriving in the holy city of Elturel, and trying to stop a conspiracy that saw the city attacked by infernal creatures and then dragged into hell itself! The arch-devil that led was very powerful, her burning vengeance shaking Elturel to its core. The city now seems to be fully suspended above the River Styx in Avernus. The party, needing to rescue the surviving residents of the city and escape Avernus, glided down to the surface of the hellscape. The adventurers are now following the path of Demons, looking for a celestial sword that their hollyphant companion, Lulu, believes can save Elturel before it sinks into the river Styx, and escape this firey inferno. To get there, the party plan to ride on Infernal War Machines, which will provide a taste of Mad Max in this brilliant and devilish campaign! The Current State of Play: Our party of adventurers, By a Thread, are currently exploring 'The Scab', a large, fleshy mound surrounding a place known as 'The Bleeding Citadel'—a mysterious place that is not only filled with danger and peril, but also highly coveted by some of the most powerful players in Avernus for the legendary sword contained within. Join me and a very welcoming and inclusive table of players, in this adventure of espionage, dark pacts, deals with devils, a city in despair and array harrowing choices to be made. This is my take on the famous Descent into Avernus campaign! Here's what to expect: 🖥️ ⛰️ 🎵 - Deep immersions thanks to atmospheric visuals, effects, music and atmospheres brought to life thanks the magic of Foundry VTT. 🔥🔥 - A multifaceted campaign (there will be dark themes, funny moments and everything in between!) that will keep players on their toes, with plenty of twists, shocks and difficult decisions to be made and infernal war machines to ride! 💬 Plenty of chances for deep and meaningfully roleplay on a warm and welcoming table. 🎙️🎭 Deep narration and expertly voiced NPCs by an amateur voice actor and improv performer. ⚔️🏹 Crunchy, challenging and creative combat. With several options in how to approach and manage tense combat against powerful and devious foes. 😈 👼 An iconic and ruthless DND villain to face off against. Will you be able to stop the the vengeful Zariel? Sign up today!

Recruiting notes

🔥This is a long term campaign starting at level 4 and finishing at level 12. We are currently at level 10. 🔥New player friendly! Myself and your fellow players are more than happy to help people new to DND. 🔥We have an established table full of fun and welcoming players. We have an amazing cast of characters in the party for you to join: 🪕 Firbolg | Bard 🔪Half-Elf | Rogue 🛡️ Aasimar | Oath of Vengeance Paladin

Teacher/Educator
Voice Actor

2 years on StartPlaying

409 games hosted

Highly rated for: Creativity, Voices, Storytelling

Average response time: 8 hours

Response rate: 100%

Additional details

How to prepare

An account on The Forge https://as.forge-vtt.com/ (This is to use Foundry VTT) A Discord account A DNDBeyond account A working microphone for voice chat (a webcam is optional) All dice roles are to take place via Foundry or through DNDBeyond

What I provide

Access to Foundry VTT with detailed Theatre of the Mind images, battle-maps, effects, music, ambiences, sound effects and immersive modules Access to DNDBeyond with a fair amount of content unlocked

Gameplay details

🖥️ We will use Foundry VTT to play the actual game, DNDBeyond for character creation and Discord for voice chat (video is optional). 📞 We will have a small 'session 0' one-on-one type interview by message or on a discord call before the game starts to talk about the game, your expectations and to see if it's the right campaign for you. 🎭 I like lots of role play in my TTRPGS, both as a GM and a player. There will also of course be plenty chances for combat, exploration and a few puzzles. ⚔️ My combats are also more narrative driven and I have tweaked some of the standard rules. See these changes below. 🔥 This campaign takes place in literal hell. The battles will be crunchy and challenging. Character death is a real possibility in this campaign. Have ideas for back up characters in mind. ❤️ Speaking of hell, Avernus is a grim place and there will be dark themes throughout. If there any lines or triggers that you have, then please let me know so that I can adjust things accordingly. I use lots of safety tools to ensure that my players are comfortable. 🎙️ I like to do voices and really get into character. For players, it's up to you how much you want to get into it. There's no pressure at all to be on the Critical Roll level! But if you want to, by all means bring it on! 📜 Helpful discussions at the table are encouraged. However, overt-metagaming and telling other people how to play their characters and the DM how to run the game will not be tolerated. I also like players to be prepared and on time. ☕ There will be a ten minute break half-way through sessions for bathroom and snack breaks. I have some House Rules: 🎲 I have recently been experimenting with 'Role for Emphasis' (explained here - https://i.redd.it/nom1dscjfapa1.png) for clutch moments in games. It has made for some truly memorable moments! I will use it in this campaign. 🎲 Movement speed - your characters speed will be used more as a guideline than a cemented rule. This speeds up combat. 🎲 Attacks of opportunity and flanking - These only trigger if the player / enemy is surrounded. This also speeds up combat. 🎲 Nat 20s do double damage in combat and means no damage is taken if the roll is for a saving throw. Damage from a critical hit will also be carried over to creatures that are nearby to the target and have the same AC or lower. Real crits! 🎲 Nat 1s will lead to some sort of consequence decided by me at the time. It also means double damage taken on a failed saving throw. Both of these points are applied to NPCs too! 🎲 Potions can be taken as a bonus action. 🎲 Rules - Rules are there to keep order and structure to the game. That being said, I am the type of DM that likes the game to flow and not get overly bogged down by the rules all of the time. The DMs word and judgement is final though. Please respect that, because... 🎲 Rule of cool - Some the best moments in TTRPGs are born from this. I am willing to bend the rules to listen to ideas when it fits. Please be reasonable with requests to use it though.

Content warnings

Safety tools used

Breaks

Lines and Veils

Open Door

Session 0

How will character creation work

On DNDBeyond. If you only have access to the free version then let me know and I will invite you to the campaign, where I have some of the extra materials unlocked. Both standard array and point buy are fine. Please stick to races published up to Tasha's Cauldron of Everything - and no flying races please. Please also provide a back story for your character before the start of the first session. This could be a few paragraphs or a few pages, just not a novel length backstory please! :-)

Players can expect

Combat / Tactics

High

Roleplay

High

Puzzles

Medium

Experience level

Open to all

Platforms used

Foundry VTT

D&D Beyond

Discord

3 SEATS LEFT
$35.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Thursday - 9:00 AM UTC

May 1 / Session 61

3 Hour Duration

3 / 6 Seats Filled

Schedule

Thu, May 01 | 9:00 AM - Session 61

Thu, May 15 | 9:00 AM - Session 62

Thu, May 22 | 9:00 AM - Session 63

Thu, May 29 | 9:00 AM - Session 64

Thu, Jun 05 | 9:00 AM - Session 65

Thu, Jun 12 | 9:00 AM - Session 66

Thu, Jun 19 | 9:00 AM - Session 67

Thu, Jun 26 | 9:00 AM - Session 68

Requirements

Experience required: Open to all

Age: 18+