Fully Booked
Dungeons & Dragons 5e | Descent into Avernus - Fort Knucklebone - (Looking for new players) (5O% OFF your first session!) (Level 7)
Dungeons & Dragons 5e on Foundry VTT, D&D Beyond, Discord
Price per player-session
$30.00
Campaign Schedule
7 out of 7 seats filled
Mon, May 27, 2024, 8:00 AM - session 28
Mon, Jun 10, 2024, 8:00 AM - session 29
Mon, Jun 24, 2024, 8:00 AM - session 30
Mon, Jul 8, 2024, 8:00 AM - session 31
Timezone: UTC
Information
Recruiting notes
We have an amazing cast of characters in the party for you to join: ๐ง๐ก๏ธ Dwarf Oath of the Ancients Paladin ๐น Human Gloomstalker Ranger ๐ฎ ๐ก๏ธHuman Hexblade Warlock ๐ฒ๐โก Dragonborn Tempest Cleric / Sorcerer Multiclass ๐น ๐ก ๐ช Half-Orc Totem Barbarian / Fighter Mutliclass ๐ฅThis is a long term campaign starting at level 4 and finishing at level 13 (we are currently at level 7). ๐ฅNew player friendly! Myself and your fellow players are more than happy to help people new to DND ๐ฅWe have an established table full of fun and welcoming players. ๐ฅ 50% OFF your first game!
$30.00
About the adventure
Looking for new adventurers to join our settled and very welcoming party. Descent into Avernus, a dark and twisted adventure that takes the party to hell itself. Lots of twists, turns, deals and journeying across the hellscape in infernal war machines! Mad Max meets D&D fantasy in Avernus! Initially hired by the Flaming Fist in the city of Baldur's Gate, the party are sent to the holy city of Elturel. The grand Duke of Baldur's Gate was sent to broker a peace deal between the two fiercely competing cities weeks ago, and correspondence from him went from strange to non-existent. During the Duke's absence, violent ritualistic cult activity has infested Baldur's Gate. The party are tasked with going to Elturel in time for the 'Festival of The Dawn' to seek answers on what happened to the Duke, and also find out what his political rivals are up to in Elturel. Needless to say the conspiracy runs deep, and just as the party were getting close to answers, Elturel's magical sun started to warp, the skies went red and creatures from the hells began to invade. Led by a powerful archdevil Zariel. The Descent has begun! Can the party race to stop the 'Descent into Avernus'. Join me in this adventure of espionage, dark pacts, deals with devils, a city in despair and array harrowing choices to be made. This is my take on the famous Descent into Avernus campaign! Here's what to expect: ๐ฅ A dark and gritty campaign, with some of my own spicy homebrew twists! It starts with the party unravelling the mystery of what's going on behind the scenes at Elturel, only to find themselves caught in the chaos of the Descent the fiery hell of Avernus itself! ๐ฅ Characters start at level 4 and end at level 13 (we are currently at level 5). Have a few ideas for back up characters in mind. This will be a campaign full of trying and gritty encounters! ๐ฅ There will be plenty of chances for role play in the hellscape! Avernus is grim and unrelenting. The party will encounter all sorts of compelling NPCs, opportunities to make decisions on devilishly difficult deals, and do whatever it takes to survive in hell! ๐ฅ I am an amateur voice actor and improv performer. I will strive to provide engaging NPCs with their own unique personalities, voices and motivations. ๐ฅ Through Foundry VTT, you will experience immersive playlists, sound effects, art and effects. These, a long with compelling narration, will transport you fully into the fire and brimstone! ๐ฅ Join me and your fellow players on an epic adventure to save a city doomed to hell. Reserve your spot today!
Additional Details
How to prepare
An account on The Forge https://as.forge-vtt.com/ (This is to use Foundry VTT) A Discord account A DNDBeyond account A working microphone for voice chat (a webam is optional) All dice roles are to take place via Foundry or through DNDBeyond
What I provide
Access to Foundry VTT with detailed Theatre of the Mind images, battle-maps, effects, music, ambiences, sound effects and immersive modules Access to DNDBeyond with a fair amount of content unlocked
Gameplay details
๐ฅ๏ธ We will use Foundry VTT to play the actual game, DNDBeyond for character creation and Discord for voice chat (video is optional). ๐ We will have a small 'session 0' one-on-one type interview by message or on a discord call before the game starts to talk about the game, your expectations and to see if it's the right campaign for you. ๐ญ I like lots of role play in my TTRPGS, both as a GM and a player. There will also of course be plenty chances for combat, exploration and a few puzzles. โ๏ธ My combats are also more narrative driven and I have tweaked some of the standard rules. See these changes below. ๐ฅ This campaign takes place in literal hell. The battles will be crunchy and challenging. Character death is a real possibility in this campaign. Have ideas for back up characters in mind. โค๏ธ Speaking of hell, Avernus is a grim place and there will be dark themes throughout. If there any lines or triggers that you have, then please let me know so that I can adjust things accordingly. ๐๏ธ I like to do voices and really get into character. For players, it's up to you how much you want to get into it. There's no pressure at all to be on the Critical Roll level! But if you want to, by all means bring it on! ๐ Helpful discussions at the table are encouraged. However, overt-metagaming and telling other people how to play their characters and the DM how to run the game will not be tolerated. I also like players to be prepared and on time. โ There will be a ten minute break half-way through sessions for bathroom and snack breaks. I have some House Rules: ๐ฒ I have recently been experimenting with 'Role for Emphasis' (explained here - https://i.redd.it/nom1dscjfapa1.png) for clutch moments in games. It has made for some truly memorable moments! I will use it in this campaign. ๐ฒ Movement speed - your characters speed will be used more as a guideline than a cemented rule. This speeds up combat. ๐ฒ Attacks of opportunity and flanking - These only trigger if the player / enemy is surrounded. This also speeds up combat. ๐ฒ Nat 20s do double damage in combat and means no damage is taken if the roll is for a saving throw. Damage from a critical hit will also be carried over to creatures that are nearby to the target and have the same AC or lower. Real crits! ๐ฒ Nat 1s will mean you get disadvantage on the next attack. It also means double damage taken on a failed saving throw. Both of these points are applied to NPCs too! ๐ฒ Potions can be taken as a bonus action. ๐ฒ Rules - Rules are there to keep order and structure to the game. That being said, I am the type of DM that likes the game to flow and not get overly bogged down by the rules all of the time. The DMs word and judgement is final though. Please respect that, because... ๐ฒ Rule of cool - Some the best moments in TTRPGs are born from this. I am willing to bend the rules to listen to ideas when it fits. Please be reasonable with requests to use it though.
Content warnings
(none)
Safety tools used
- Breaks
- Lines and Veils
- Session 0
How will character creation work
On DNDBeyond. If you only have access to the free version then let me know and I will invite you to the campaign, where I have some of the extra materials unlocked. Both standard array and point buy are fine. Please try and stick to races published up to Tasha's Cauldron of Everything - and no flying races please. If you want to play something outside of these materials, then we can have a conversation about it. Please also provide a back story for your character before the start of the first session. This could be a few paragraphs or a few pages, just not a novel length backstory please! :-). We can chat about this in the session 0.
Players can expect
- Combat/Tactics: High
- Roleplay: High
- Puzzles: Low
- Experience Level: Open to all
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