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Dungeons & Dragons 5e | Journey in the Jungle: The Tomb of Annihilation
Dungeons & Dragons 5e on Fantasy Grounds
Price per player-session
$15.00
Campaign Schedule
Information
Recruiting notes
Now including Sound effects from Syrinscape for mood and effects! Group is level 5 and exploring the jungle.
$15.00
About the adventure
Death is broken. That which was once dead walks again, and those who have escaped death's clutches are rotting from within as a mysterious ailment drags them back to the grave. The magic of resurrection fails to return any from beyond, even their spirit cannot be contacted. All signs point to the Jungles of Chult, a recently re-discovered land teeming with strange plants, creatures, and customs. Many treasure hunters and adventures flock to Port Nyanzaru to explore the new land will you be among them and search for what has broken the cycle of death? Tomb of Annihilation is a 5th Edition Dungeon's and Dragons hardcover, while the main focus is combat and exploration, role play and diplomacy can get you far. I will also be using some custom items for convince encounters and traverse encounters from Wyvern Game's Stargate SG-1 RPG to add flavor and depth. This is not an Adventurer's League legal game, but may feature content from the League modules in addition to the hardcover.
Additional Details
How to prepare
Prior knowledge of the world is helpful but not necessary. Please try to be familiar with the base 5th ed Dungeons & Dragons rules. You will need to have at least a free/demo copy of Fantasy Grounds Unity installed on your PC/Mac prior to game time, I will open the server early so you can test your connection. Discord will be used for voice chat so please have a microphone set up and headphones available in case of feedback/echos. If you have a character in mind bring it to session 0 and we can go through character creation then, If it is built in D&D Beyond then you can send me a link and I will attempt to import it.
What I provide
Fantasy Grounds Unity(FGU) Ultimate license - allows players with a free copy of FGU to connect and play. Maps as needed - please let me know if you have preferences to Theater of the Mind or everything on a map when you sign up. I have the following books in FGU - items from other books can be added where appropriate and requested. Player Hand Book, Dungeon Master Guide, Monster Manual, Mordenkainen's Tome of Foes, Sword Coast Adventurer's Guide, Volo's Guide to Monsters, Xanathar's Guide to Everything, Tasha's Cauldron of Everything Else, Strixhaven, Fizban's, Spelljammer. Syrinscape integrated sound effects and mood music available through discord.
Gameplay details
We will discuss any hard lines during session 0 and character creation. XN&O cards are managed digitally within Fantasy Grounds interface.
Content warnings
(none)
Safety tools used
- Session 0
- Stars and Wishes
- X, N, and O Cards
How will character creation work
Characters may be created by requesting a time for the Fantasy Grounds server to be opened for character creation. Characters should follow the standard Point Buy or Standard Array rules. Unearthed Arcana and Homebrew races or classes require prior approval, please see below for the list of books I own, if you want to create something from a different book please let me know and I can add it to my FGU resources. Additionally characters will pick one magic item from the DMG or Griffon's Saddlebag of Very Rare or Legendary quality for an item that will level with you.
Players can expect
- Combat/Tactics: High
- Roleplay: Low
- Puzzles: Medium
- Experience Level: Open to all
Player reviews (14)
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