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Tales of Blood - A D&D 5e Ravenloft Campaign

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32 Reviews

Dungeons & Dragons 5e | Tales of Blood - A D&D 5e Ravenloft Campaign

Dungeons & Dragons 5e on Discord, Fantasy Grounds

Price per player-session
You will be charged when a session starts

$25.00

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Campaign Schedule
4 out of 6 seats filled
  • Wed, May 22, 2024, 11:00 PM - session 16
  • Wed, Jun 5, 2024, 11:00 PM - session 17
  • Wed, Jun 19, 2024, 11:00 PM - session 18
  • Wed, Jul 3, 2024, 11:00 PM - session 19
  • Timezone: UTC
    Information
  • Duration: 3 to 4 hours
  • Number of players: 3 to 6 players
  • Experience required: Open to all
  • Age: 18+
  • Recruiting notes

    Party Level: 6th Location: Village of Vallaki Current Party Makeup Eladrin Ranger/Rogue (hunter) Half-Elf Sorcerer/Warlock Human Cleric (tempest) Human Paladin/Warlock (blade)

    $25.00
    Price per player-session

    About the adventure

    Many have heard the tales of Barovia, a land preyed upon by the infamous Count Strahd von Zarovich, the best-known Prisoner of the Mists. Like the Count, many Adventurers have also found themselves trapped in the dour Domain of Dread--and many more have fallen prey to the mysterious Dark Powers housed within. Yet in recent years, the paradigms of the Domains have begun to shift and alter according to eldritch designs, and it has been discovered that Barovia is not the sole Domain to be found in a Sea of Horror! Indeed, it is but one of many Dreadful Domains whose borders have begun to fade and weaken betwixt truly terrifying neighbors!

    Professional Game Master

    BWatford

    he/him

    32 Reviews

    44 years as a TTRPG player

    37 years as a Game Master

    154 games hosted

    Brings D&D 5e and Advanced 5e Level Up to the table

    BWatford profile

    Additional Details

    How to prepare

    You will need the following: - Fantasy Grounds Unity (at least a demo copy) - Discord - Proper Mic (headset preferred) I do not live stream or record any sessions.

    What I provide

    Safety is vitally important, and this game deals with difficult themes. To ensure that everyone is having a good time and to keep the experience as welcoming as possible, this game uses the following Safety Tools: - A Break approximately 2 hours into the session, as well as any additional breaks as necessary - The Open Door Tool - An X-card system All of these tools will be discussed during Session 0, or whenever you join the game, and I will happily answer any questions you might have. Curse of Strahd, and the Ravenloft setting as a whole, is a game where Horror is at the center of the storytelling. This games deals with difficult themes and contains scenes some may consider graphic. This module includes; violence, gore, physical and mental abuse, fantasy bigotry and xenophobia, as well as imagery and content that may cause triggers due to the implicit intent to evoke fear. If you have any questions, please feel free to message me.

    Gameplay details

    Tales of Blood is a souped up version of the Curse of Strahd module, which integrates the rules introduced in Van Richten’s Guide to Ravenloft, and includes original created homebrew material to enhance player experience. This version of the game takes place in a Barovia that has some limited contact with the other Domains of Dread, and will even feature visiting some of these other locations as the campaign finishes dealing with Strahd and turns it's eye to the Dark Powers of Ravenloft themselves! In the second half of Tales of Blood we traverse the dread domains of Ravenloft in search of Vecna’s darkest secrets! The only other creature ever to escape the grasp of the Dark Powers and escape the demi-plane. Making it back to the Forgotten Realms only to discover they have been changed forever. Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus, leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . . Imagine a world where good has lost and evil prevailed. The Sword Coast has been divvied up by the Zhentarim, the mountain giants of Grudd Haug, the Cult of the Dragon, and many other sinister factions. But above them all looms the Archlich Vecna, who has orchestrated or exploited a series of ever-escalating calamities to conquer the very Realms themselves. Will the players rise to the challenge? Or, will they too, fall before the might of Vecna? As the second half of the Tales of Blood will feature Vecna himself as our heroes race to restore the Realms and put everything right again as we continue toward 20th level and the final showdown. ~~~ Adventurers begin at 3rd level, or equal to the pre-existing party if joining later in the campaign, and the content is R-rated and LGBTQ+ inclusive. This campaign will be played every other Wednesday night via Fantasy Grounds (VTT) and Discord (voice).

    Content warnings

      (none)

    Safety tools used
    • Breaks
    • Open Door
    • X, N, and O Cards
    How will character creation work

    Character Creation & Play https://www.kingdomofmorrain.com/Character_Creation_and_Play_v2.0.pdf Exception to the above document: Van Richten's Guide to Ravenloft is allowed in this campaign.

    Players can expect

    • Combat/Tactics: Medium
    • Roleplay: High
    • Puzzles: Low
    • Experience Level: Open to all

    Player reviews (32)

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