V is for Vengeance - Unmask the Veiled Society
V is for Vengeance - Unmask the Veiled Society

Dungeons & Dragons 2e, Advanced Dungeons & Dragons 2e | Campaign

4 SEATS LEFT
$20.00

/ Session

Details

Weekly / Friday - 9:00 PM (UTC)

Nov 22 / Session 7

2.5-3 Hour duration

2 / 6 Seats filled

Schedule

Fri, Nov 22 | 10:00 PM - Session 7

Fri, Nov 22 | 10:00 PM - Session 8

Fri, Nov 29 | 10:00 PM - Session 9

Fri, Dec 06 | 10:00 PM - Session 10

Fri, Dec 13 | 10:00 PM - Session 11

Fri, Dec 20 | 10:00 PM - Session 12

Fri, Dec 27 | 10:00 PM - Session 13

Requirements

Experience required: Open to all

Age: All Ages

This game will begin once 3 players have joined
About the adventure

๐Ÿ”ฐ Beginner & Learn-to-Play Friendly! ๐Ÿงฎ The Computer Calculates THAC0 & other Rolls FOR YOU!!! One of the major city states at the edge of the Borderlands, Mollin's Crossing maintains its staunch independence through imports, exports, and their powerful fleet of naval ships. And that independence is of clear import to many, who wear their freedoms as blatant statements of defiance to the outside world. However, a shadowy movement plots to foment strife between four of it's mercantile factions in hopes of disrupting this simmering strewpot. Arriving unbeknownst to this plot, you will be drawn into a web of intrigue, murder, mysteries, and daring chase scenes. Sharpen your swords and axes. Purchase your iron rations and tinderboxes. And donโ€™t forget at least one 10-foot pole. In this Campaign, you'll: โœจ Explore the system of AD&D 2e! ๐Ÿฐ Delve into a thrilling urban adventure! โš”๏ธ Battle within collapsing towers, sewer systems, and fancy soirรฉes ๐Ÿ—ก๏ธ Intrigue and Secrets! ๐Ÿ’‚โ€โ™‚๏ธ๐Ÿคต๐Ÿง๐Ÿฝ Faction-based NPCs whose scenario paths are determined by your choices and actions! ๐Ÿ“š Access additional races (Tiefling, Dragonborn, and Warforged) to the AD&D Table!

Recruiting notes

Hello everyone! We are actively in campaign and running weekly! New characters will begin with 20,000 exp to allocate as they please! After a narrow escape from a burning isle of sugar cane, the party has gotten their first taste of the criminal underbelly of the Crossing. With rumors of ghosts, figures in masks, and a potential coup; its a race to find the threads before its too late!

Neurodivergent

4 years on StartPlaying

599 games hosted

Highly rated for: Creativity, Inclusive, Knows the Rules

Average response time: Under 1 hour

Response rate: 100%

Additional details

How to prepare

Players will need an account (free or paid, but free is sufficient) on: - Roll20.net for maps. -Discord, to communicate with the other players and the GMs before and after the session; as well as for Voice (Video is optional) Take time to read through the rulebook and your character's abilities and features is highly recommended for optimized play time.

What I provide

- Battlemaps, bad puns, and an array of sound effects. - 16 years of DM'ing experience! - Original NPCs and Side Quests added to the story based on character choices! If you prefer creating your character via Pen & Paper, and join with at least 48 hours until Gametime, I'm more than happy to convert your character sheet directly into Roll20.

Gameplay details

This adventure will be played via Roll20, with Discord for Voice. CW: Death, Risk of Capture and Imprisonment, Claustrophobia, Risk of Character Death, Undead. This is a PG-13 rated adventure. As a safety, I will have Safety Cards available to anonymously Drop on the Map at any point. If a player is uncomfortable with the content for any reason (including phobias, PTSD, and/or many more), Drag and Drop it into the map at any time for a safety pause!

Content warnings

Safety tools used

โ€ข Breaks

โ€ข Debriefing

โ€ข Luxton Technique

โ€ข Open Door

โ€ข Session 0

โ€ข Stars and Wishes

How will character creation work

Please prepare to have a character coming in at 20,000 Experience to start with! (including Prime Requisite increases to this amount), in addition to You are more than welcome to come with a character plan and idea in mind, and I will have the Rulebooks available for anyone who wishes to read ahead! Goals for Session 0: * Character Creation review - We'll go through the Character Creation Steps for anyone who needs it together; I know some folks will go full excitement and prepped ahead of time, but this is just a good chance to make sure everyone has their choices solidified (and it's a chance to change anything up before we begin gameplay). * Safety Talk - I'll explain the uses and functions of our Safety Cards, Additionally, we can discuss Lines & Veils, Hard Limits, and anything else we want to bring up to keep everyone safe at the table! * Establish the Party - Confirm party roles, starting equipment, etc. - Confirm and discuss connections between characters (This is a fun exercise I that I picked up in Monster of the Week, and it's a good chance to get some preemptive character relations started) * Roll some dice! We'll get the dice rolling and characters in use with any remaining time!!!

Players can expect

Combat / Tactics

High

Roleplay

High

Puzzles

Medium

Experience level

Open to all

Platforms used

โ€ข Discord

โ€ข Roll20