This game has ended, but your adventure's just beginning!
This game is in the past! But the good news? There are so many more games you can check out. Let's find your next adventure!
Rise of the Runelords: A Golarion Campaign
Command the Ultros. Sail the Cerulean Gulf, Forgotten Sea, and Nether Sea. Defy gods, Titans, monsters, and fate.
$25.00
/ Session
Details
Weekly / Thursday - 11:00 PM UTC
Session Duration / 4 hours
6 / 6 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
About the adventure
Odyssey of the Dragonlords An epic mythic campaign for D&D 5e Five hundred years ago, the Dragonlords — mortal heroes who rode dragons into battle — rose up against the ancient Titans who ruled Thylea. When all seemed lost, five new gods walked the land in mortal form and forced a truce: the Oath of Peace. That Oath is ending. The Titans stir once more. The power of the gods wanes. Storms rage across the seas, nightmares plague the people, and the Oracle has spoken a prophecy of doom… and of hope. You are the Heroes of Prophecy. Chosen to confront the Titans, reclaim the legacy of the Dragonlords, and decide the fate of Thylea itself. You will sail the legendary ship Ultros across the Cerulean Gulf, the Forgotten Sea, and into the depths of the Nether Sea. You will bargain with gods, battle monsters of myth, swear sacred oaths, and forge a new age of legends — or watch the world burn. This is a sweeping, high-stakes campaign of Greek-inspired mythology, epic quests, and true player agency. Your choices will reshape the history of Thylea forever. Poets will sing of your deeds for centuries to come… if you survive.....
Game themes
Meet the Game Master
About me
UNLEASH YOUR IMAGINATION ON AN UNFORGETTABLE RPG ADVENTURE! Dive into thrilling worlds crafted by a masterful Game Master with over 40 years of epic storytelling! From legendary pre-published campaigns to bespoke sagas tailored just for you, I’ll guide your party through heart-pounding quests filled with danger, mystery, and glory. Whether you’re seeking a seasoned GM to lead your group or a spot in a gripping long-term campaign, your next adventure starts here! ALL HEROES WELCOME—NO EXPERIENCE REQUIRED! New to the tabletop? I’ll teach you the ropes with patience and flair. Veteran adventurer? Brace for mind-blowing challenges that’ll test your skills. Want to spark a family quest or a game night for kids and friends? My flexible day and evening slots make it easy to fit epic fun into your schedule. With a legacy spanning the original AD&D Basic set to modern hits like D&D 5e, Shadowdark, Pathfinder, and Pathfinder 2e, I’ve mastered the art of immersive storytelling. Play via the dynamic Fantasy Grounds VTT! WANT PROOF OF THE EPICNESS? My 100+ active and former players can’t stop raving! Check out glowing reviews on my GM page or join our vibrant Discord community to hear their tales firsthand. Ready to forge your legend? Request a Discord invite and let’s roll the dice on an epic journey together! CHECK OUT OUR LIVE GAME STREAMS https://www.youtube.com/@MoonshroudDND
View Profile →Character creation
Creating your character
This campaign has dozens of custom classes, species, archtypes, backgrounds, feats, spells, etc. All of which are available on my Discord server for all players. We will discuss character creation options once you have signed up and had a chance to browse the discord a bit.
Party Current Level: 10th Location: Sandpoint Current Party Makeup Human Wizard (bladesinger) Satyr Fighter1/Wizard (evocation) 9 Gnome Artificer (battle smith) Human Cleric (grave) Drow Monk (shadow)
What to expect
Preparing for the session
You will need the following: - Fantasy Grounds Unity installed and operational. The software is free. - Discord, installed and ready to use for voice. - Proper Quality Mic with headset. - High Speed Internet Connection. I do not live stream or record any sessions without prior player consent.
What BWatford brings to the table
- Custom maps and Fantasy Grounds extensions to enhance play. - Syrinscape for theme music and sound effects. - All software and books needed via Fantasy Grounds. - I will input any characters submitted by PDF into Fantasy Grounds and provide images and tokens if not submitted by the player.
Homebrew rules
Initiative: We reroll imitative every round of combat, this is handled directly by Fantasy Grounds. Delay Turn: When it is your turn in a round you can opt to act later in the round by declaring a lower initiative. Emanation Effects: Once per round damage is the maximum. Skill/Knowledge Checks: You must be proficient in a knowledge or tool to use it. Critical Hits: On a critical hit, the damage is maximum damage plus another die roll instead of doubling dice. Flanking: When a creature and at least one of its allies are adjacent to an enemy and positioned on opposite sides or corners of the enemy's space, they flank that enemy. Attack rolls made by flankers against a flanked enemy have a +1 bonus. A creature does not grant flanking bonus if it is incapacitated, frightened, restrained, or grappled.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How BWatford creates a safe table
This campaign explores high fantasy with high levels of violence, gore, and character death. Body horror and forced transformation. Slavery and prejudice (especially against “monstrous” peoples). Cruel, capricious gods and Titans. Mind control, memory alteration, and curses. Deep water, drowning, and sea travel. Animal death. Cults, sacrifice, and dark rituals. Trauma, nightmares, and heavy emotional stakes. Mature themes inspired by classical myth (including some non-consensual elements in the wider setting lore) I prioritize player safety and clear communication. We will use the following tools: Lines & Veils discussion during Session 0 (and anytime afterward) X-Card (or equivalent) available at all times — play can pause or skip with no questions asked Open Door policy — you can step away from the table or end your participation at any time Regular check-ins, especially before or after heavy scenes Topics that may appear: Political maneuvering, moral compromise, violence, death, and the weight of loyalty or betrayal. Topics that will not appear without explicit prior consent: sexual violence, graphic torture, child endangerment, or real-world prejudice and bigotry. Your comfort matters. We’ll talk through expectations together before the game starts, and you’re always free to update your boundaries later. I want everyone at the table to feel safe while still being able to explore the darker and more complex sides of the setting.
Content warnings
Safety tools used


