Sea of Annihilation | 5.5e Rules | Level 15+ | Nautical Game

Sea of Annihilation | 5.5e Rules | Level 15+ | Nautical Game

Undead-infested jungles where dinosaurs roam and cultists hatch evil plots as a mysterious "Dark Water" threatens to destroy all who sail within.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
4 SEATS LEFT
$25.00

/ Session

Details

1 player following this game

Weekly / Wednesday - 1:00 AM UTC

Session Duration / 3 hours

1 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

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Schedule

Meet your party members

1/5

About the adventure

Rumors begin to swirl of something evil beginning to trap the souls of the dead and draining life from all who have been raised from death by magic. This worldwide "Death Curse" not only prevents the raising of the dead but also causes those that were previously raised from the dead to wither and die. The source of this "Death Curse" is rumored to originate within the vast archipelago of Chult. A widely unexplored group of islands shielded to the west, south, and east by a collection of reefs, unrelenting storms and sea creatures known collectively as the Dragon's Maw. A name largely earned due to its reputation for being the home to many Dragon Turtles, whose ravenous hunger for treasure is legendary within the Shining Sea. But those dangers pale in comparison to what lies within Chult's heart, an untamed wilderness of dense jungles, impassable mountains, and belching volcanoes. Where mighty reptilian beasts roam, undead armies march unchecked and cannibals lurk behind every shadow.

Game style

Combat Heavy

Roleplay Heavy

Sandbox / Open World

Realm Building

Meet the Game Master

5.0

(22)

TOP GM
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Game Designer
No Gen AI

4 years on StartPlaying

1095 games hosted

Highly rated for: Creativity, Rule of Cool, Knows the Rules

Average response time: 1 hour

Response rate: 100%

About me

Fluent in GIFs and puns alike, I, as your GM, am here to bring your fantasies to reality. To craft a shared world where you can be the Hero (or Villain) you have always wanted to be. Whether that is with something prewritten or a custom creation where you are able to recreate your favorite Anime, Movie, TV Show, Video Game and so forth. If interested in my StartPlaying Credentials, I have been chosen to represent both 5th Edition and its 5.5e revisions during the following Events: šŸ… Players Handbook Celebration (2024) šŸ… Dungeon Master's Guide Celebration (2024) šŸ… Monster Manual Celebration (2025) So, with 1,000+ Paid Games under my belt, not a single TPK (or permanent Player Character Death) to date (despite keeping things challenging), a 5 Star Review Rating across the board and being chosen for a number of important StartPlaying Events, you can trust that you will have a satisfying D&D experience with a cooperative & knowledgable GM who will fulfill your desired experience at the Table.

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Character creation

Creating your character

Your Character Level is 15th. You do not pick a 5.5e Background; instead, you pick a pre-5.5e Background and an Origin (or any without a +1) Feat that makes sense for it. ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― All official Class and Species options are available, including Third Parties on D&D Beyond. Should you desire something Homebrew and/or from a Third Party not yet on D&D Beyond, my approval is required and may be subject to modifications, should the selection be considered imbalanced i.e. too strong and/or too weak. The optional Rules of Multiclassing and Feats are allowed. Standard Array, Point Buy and Rolling are available for Ability Scores. If Rolling, you will Roll with me present. Additionally, should you choose to Roll, I have a Mulligan Rule allowing you to reroll one Roll or the entire set of Rolls should the odds not be in your favor. Keeping the final result. ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― Additionally, you receive extra Items beyond normal Starting Equipment that include: ā–¶ļø 5,000,000 GP ā–¶ļø A Magical Boon You can spend your GP on Magic Items. Common = 100 GP, Uncommon = 400 GP, Rare = 4,000 GP. Very Rare = 40,000 GP, Legendary = 400,000 GP; halved for consumables. ⭐ There are Rules for Attuneless Magic Items. Inquire if interested.

The current party

Salathiel Rivard (Human Drakewarden Ranger) The Party has docked at Baldur's Gate and is journeying toward Candlekeep to gain what knowledge may be helpful on the remainder of their time on the Sword Coast. Their ultimate destination is Waterdeep, where they will begin collecting pieces of a stolen Ancient Green Dragon's Hoard.

What to expect

Preparing for the session

A Mic is required for Voice Chat. Webcam is optional but helpful. Additionally, Players will need a Discord Account (for Voice Chat & More!), a D&D Beyond Account (for Character Creation and Rolling) and the Above VTT extension (for Maps)..

What BIG F@%KING SWORD brings to the table

I provide all current D&D Beyond content, detailed Maps on AboveVTT, as well as engaging Music for more immersive Encounters.

Homebrew rules

šŸ“Œ A Boon that enhances what your Character excels at. For example, stronger Undead as a Necromancer. šŸ“Œ A ship of your own, the Sea Ghost. With a crew that includes a Mimic, a Harpy and even a Red Dragon. šŸ“Œ Jahaka Anchorage. A former Pirate haven turned into a growing Port and Base of Operations for the Party.

Equipment needed to play

Internet

Computer

Headphones

Microphone

Safety

How BIG F@%KING SWORD creates a safe table

I will go over what to expect from the Game, recommend Types of Characters who will excel during it and offer guidance in general for Character Creation, as well as gauge interest in each Pillar of Play, plus more, so best to fit the game to each Player's needs and wants. Additionally, I will go over D&D Beyond and AboveVTT for those unfamiliar with either platform.

Content warnings

Blood
Death
Gore
Violence

Safety tools used

Frequently asked questions