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Warhammer Fantasy - Enemy Within Saturday - The Empire in Ruins

Warhammer Fantasy - Enemy Within Saturday - The Empire in Ruins

Warhammer Fantasy Roleplay | Campaign

About the adventure

You were just looking for a job in Altdorf, but gods had different fate for you in store. Now, embroiled in a secret and deadly battle for the soul of the Empire, can your group of misfits prevail and save the Old World? Or will you kneel before the gods of Chaos and bring on the End Times? The Empire is the greatest of Old World realms both in extent and military might. Seemingly all but invincible, it has stood tall against countless Greenskin Waaaaghs, Chaos invasions and even Skaven. Its State Armies are enormous and fight these monstrous threats with vigor under the command of Griffon-riding Emperor Karl Franz the First, who wields the mighty Ghal Maraz, dwarf-forged weapon of the founder-god Sigmar Heldenhammer. But not all enemies can be defeated by artillery barrage and strong sword arms. Beastmen, mutants and even worse things still lurk deep in forests. And the rot of Chaos seeps everywhere, as strange cults worship blasphemous gods. This is the Enemy Within. Warhammer Fantasy is a classic fantasy setting with millions of fans worldwide. The combination of gritty and dark themes with cold British humor gives it a certain uniqueness. Over the years it grew from a wargame to a universe with hundreds of books and tens of pc, board and roleplaying games. The Enemy Within campaign is one of its most celebrated inclusions, now remastered for the 4th edition of WFRP. Warhammer Fantasy Roleplay uses d100 system with attributes and skills. The system is moderately crunchy and fairly deadly, with vast array of critical injuries that can happen anytime in combat. Characters will start very low, both in power level and status, and just surviving might be a challenge.

Recruiting notes

Weekly game, first session free

5.0

(52)

Neurodivergent
Multi-lingual

4 years on StartPlaying

521 games hosted

Highly rated for: Knows the Rules, Teacher, Creativity

Average response time: 11 hours

Response rate: 100%

Game Master Reviews (52)

Proficiencies

Players say this GM is great at:

Knows the Rules

Teacher

Creativity

Aegis avatar

Aegis

Played 48 sessions

Captain66 is a great GM, I highly recommend him. I’ve played Warhammer Fantasy, Delta Green, and Discworld games with him as GM. He runs fun campaigns, really knows the rules and campaign, is helpful with beginners learning the rules and how to play in Foundry, and is a nice person with a good sense of humor!

Jason avatar

Jason

Played 5 sessions

Playing Twilight 2000 under this GM has been pretty amazing. Unfortunately Real Life is making me step aside from the game currently. Highly recommend

Jacob  avatar

Jacob

Played 2 sessions

Captain was an excellent GM/Handler. He painted a vivid picture for where we were in the scenario and what options were available to us. He gave us freedom to make our own choices and do whatever we wanted in the scenario. I had a great time and I would recommend him to anyone. I liked how he used Foundry and incorporated music into the scenario the music was atmospheric and entrancing. I am grateful He was our DM and I would choose him to DM for me and my group in the future.

Benoit avatar

Benoit

Played 1 sessions

Joined a mothership one-shot, was plenty of fun! Surprisingly, and partly thanks to lucky rolls, our party made it alive!

Frozenelf05 avatar

Frozenelf05

Played 6 sessions

Playing Deathwatch campaign and Captain66 is not only very friendly but extremely knowledgeable of the content. Presenting massive amounts of information in a clear and understandable way from an extremely confusing and archaic system!

candi avatar

candi

Fun intro game! Great for a beginner

Additional tables

1 available

1 SEAT LEFT

Weekly / Sunday - 6:00 PM UTC

Mar 30 / Session 39

4 / 5 Seats filled

Additional details

How to prepare

Pc with browser and microphone is needed, webcam and stable internet connection is appreciated. I will explain the rules at the start and handle character creation at the same time. Dice rolling and character sheets will be handled by Foundry VTT. Discord account for group discussion is a bonus.

What I provide

I will bring VTT, tokens, maps and rules and sourcebooks. And also experience and hopefully fun.

Gameplay details

Before character creation at the beginning of session 1, there will group discussion about individual limits and topics to avoid. During the game, I will be using the X card safety tool in Foundry.

Content warnings

Safety tools used

Breaks

Lines and Veils

Session 0

X, N, and O Cards

How will character creation work

Character creation will happen in session 0 (or individually if someone joins later). Unlike most games, WFRP uses random tables to create your character, but alternatives will be provided.

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Medium

Experience level

Open to all

Platforms used

Foundry VTT

Discord

More upcoming games
2 SEATS LEFT
$15.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Saturday - 5:00 PM UTC

Mar 29 / Session 97

3.5-4 Hour duration

3 / 5 Seats filled

Schedule

Sat, Mar 29 | 5:00 PM - Session 97

Sat, Apr 05 | 4:00 PM - Session 98

Sat, Apr 12 | 4:00 PM - Session 99

Sat, Apr 19 | 4:00 PM - Session 100

Sat, Apr 26 | 4:00 PM - Session 101

Sat, May 03 | 4:00 PM - Session 102

Sat, May 10 | 4:00 PM - Session 103

Sat, May 17 | 4:00 PM - Session 104

Requirements

Experience required: Open to all

Age: 18+