
Shadows of the Emerald City- Noir Sandbox
Seattle is a young city, but it still has ancients who play the chess game, trying to carve out their part of the city. Will you be a pawn or a king?
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$15.00
/ Session
Details
Weekly / Tuesday - 10:00 PM UTC
Apr 7 / Session 162
Session Duration / 2–3 hours
5 / 6 Seats Filled
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About the adventure
Call for the Loyalists of the city to stand up and defend the city. Celebrating the Prince's health and extended rule over Seattle seems like a dog or pony show that forgets how shitty this city can be. Yeah she lets anyone into the city as long as they don't oppose her and swear to protect it, but fuck if you aren't a member of proper society. Most of us that actually listen to the city or see the people know that something is up. I remember some Lick saying that they saw a fucking Strix the other night, but that is just the boogey man story of those high society types trying to make sure we don't start trouble. After all we are fucking Kindred we are the apex predators, its not like there's anything that can hunt us down. Maybe a Hunter, but those fucks usually kill themselves, because they think God'll save'em. Trust me we are our own problems, you try to make your own claim and then keep your slice of the pie for as long as you can. If that means putting down another Lick do it, but make sure they are on your side of the fence before you do, and that they aren't somebody important. If they are then you better hide the body well. We are all just trying to stay a float in this city. Players can expect to explore the true and darkest parts of the city. Whether that is other vampires, werewolves, or even angels that are trying to keep control of the city. Characters should be members of Seattle and ready to deal with themselves and the others in the city to try and carve out their portion of the city.
Game themes
Meet the Game Master
5 years on StartPlaying
470 games hosted
Highly rated for: Creativity, Teacher, Knows the Rules
Average response time: Under 1 hour
Response rate: 33%
About me
I have been playing various tabletops and LARPs for about 15 years. I am willing to read through and play in multiple different systems that players want to learn or play in. I have experience with a plethora of different game systems and setting, but both World and Chronicles of Darkness are my favorites, Monster of the Week along with World Wide Wrestling are fun breaks from my favorites, as is Warhammer 40k to get the tactical mind working.
View Profile →Character creation
Creating your character
Characters will be created during a private session zero along with me, to make sure that it aligns with the group and both player and my expectations can be discussed. I will have pre-gens available for players that want to join the game, and not go through character creation.
Weekly campaign. Player driven stories
What to expect
Preparing for the session
A player will need a mic, a Discord account, and openness to explore the setting and weave a great story with the other players; a webcam is not required, but encouraged.
What Tyler (Seavale) brings to the table
I bring several years of on the fly GMing, through the experience of running LARPs, a living breathing setting that allows for players to explore and engage with what they enjoy.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Tyler (Seavale) creates a safe table
The game is set in a living breathing world, in which character decisions and actions will have an impact on the world and the story as a whole, within reason. Though there will be the overarching threat and plotline of the Striges, this is something the players can engage with as little or as much as they would like. There will also be other plotlines, that may pertain to the Striges, be their own lines, or just one offs. However, players decisions will be what decides what happens. Players who have played with me in the past have agreed that I have a philosophy of, "You put the knife in your back I just twist it." This is where the decisions made whether good or bad do have responses and it is by those actions that the story progresses. Safety Tools- Session 0: Session 0 will go over character creation along with discussing Lines and Veils, and what is to be expected with games. However, after significant moment in game there will be another Session 0 to discuss how everyone is feeling about the game and how things can be adjusted. Lines and Veils: https://docs.google.com/document/d/1wY-o_Jt5F07B5DXjUMw5hH3ckxV0IPl5uG37jFo7-Wo/edit?usp=sharing Luxton Technique Discussion: If a player has triggers I will have a conversation with them and then address them at the table in an open conversation without saying who brought it to my attention, if the player wishes to remain anonymous. If I find out after Session 0 of a trigger, I will wait at least two days and ask if the player is ok and if they are open to talking about the trigger, so that way I avoid it in the future and whether to put the trigger as a Line or Veil. X, N, and O Cards: Having extensive experience with this tool through LARP I do change it slightly when on camera. For any communication that is not through camera a player may send any of these responses in public chat, or a private message to me. When on camera I do thumbs up, or Ok, maybe, and thumbs down, or X. Now if a player is on camera and they respond with a thumbs up, but send me a X or N I will follow through with the X/N response. Any player may also check in with others using these tools, which is greatly appreciative. If something is triggering and I do not know what caused a player to be uncomfortable or upset I will enter into Luxton Technique response. Open Door: Life comes first. If for any reason a player needs to step away from the table they should step away. I understand Chronicles of Darkness can get heavy and that some triggers may happen without realizing it. I do send a private message to make sure that the player is ok, and what is happening. If there is no response or a trigger I go to my Luxton Technique response. I want to make sure you have fun first and foremost, and I want to stress this point again, Life comes first. Bleed: Having significant experience with this, because of running LARPs, I do set time out for players before and after game to hang out and talk with one another to know the player and to create an open and friendly conversation with each other so we know we are all nerds hanging out and having fun. Aftercare: Once Beats and Aspirations are done game is over and we often have sometime to talk with one another and discuss the game and our feelings about it. Debriefing: Same as Aftercare Stars and Wishes: With Chronicles of Darkness games this is already applied slightly, in the forms of Aspirations. I will try to keep those in focus for the goings on in game, and when we readjust during arch change Session 0s
Content warnings
Safety tools used

