Session 0: Tour of Faerun 1489 - Present
Dungeons & Dragons 5e on Discord, Microsoft Teams
About the adventure
Session 0 recruitment. You will be joining a group of adventurers who are wrapping up a linear storyline and brainstorming where in Faerûn you will go next. This campaign is based on the lore of the Forgotten Realms and ...
How to prepare
You will need a good microphone and headset. Installing the VTT software is optional. This table is meant to be theatrical role play. Players are not expected to treat it as a game. If you are new to D&D then just show up as an actor and the DM will run your character sheet in the background.
What I provide
A link to a living document campaign handout will be sent to those that sign up. This will be the campaign journal. I will be bringing a Fantasy Grounds Ultimate license so you will not need to pay for Fantasy Grounds. I will be bringing all 5e campaign books in FG format and I will have all of my 1e – 4e materials on standby for lore and additional mechanics. We will also have a variety of adventures and campaign guides from DMs Guild that can be integrated into the campaign. I believe in supporting 3rd party content creators and spend heavily on materials to enhance the game.
What else should you know
We have a friendly play environment. No discrimination against fellow players will be permitted. Characters may of course have competing agendas in the game. You contractually agree to our house rules by attending one of our games. If at any time you disagree with the rules of the table you may cancel your reservation
We focus on the pillars of Roleplay and Exploration and spend most of our time authoring for those pillars. Combat does not make up a large segment of the game. Most of the regular players will sneak around a fight or talk their way out of a fight. Using violence to solve problems is a last resort, not a first choice. This is not a traditional dungeon or hex crawl, or tactical combat oriented table. Battle maps may be present but will be there to take it one step beyond Theater Of The Mind. Battle maps will not be a primary visual aid since the Combat pillar is a very small portion of the game. LoS and Fog of War are usually turned off at player request. Game play highly involves mystery and crime solving like Scooby Doo, Buffy The Vamprie Slayer/Angel, or Law and Order more than an action hack and slash show. Players may seek confrontation with the antagonist or inform the authorities and move on to the next crime to solve. The types of players that will do well in this campaign are the Actor, the Explorer, the Storyteller, the Thinker, and the Watcher. The Instigator, Power Gamer, or the Slayer are not good matches with the rest of the players. This should feel like improv theater rather than a game. We will have one week of live session by voice. You may tell the DM what you want to be doing during downtime by text. This can be solo adventures, directing your henchmen, crafting items, intrigue and more. This is optional and players who prefer live interaction are not required to participate. The DM will arbitrate your activities and message you with the results and adjust your XP and gold accordingly. If you request a live voice solo session for downtime please contact the DM for rates. Downtime/off week sessions are not by live voice by default. The DM reserves the right to record the session to provide a text based recap and campaign journal based off the recording. The session will not be podcast unless the players want to go public. We are not setup to give out recordings for players to keep at this time. In most cases content will be PG-13 rated, but content up to MPAA R-Rated, TV-MA, or ESRB “M for Mature” Fantasy/SciFi/Horror are allowed at the table by players, DM, and adventure writers without prior notice. If it appeared in Conan, Beastmaster, or The Barbarian Brothers it will likely be in the game at some point. Out of respect for your privacy the DM does not require your real name and prefers to keep all conversation in the game to in game world topics. Please refrain from real world politics, sports team discussions, etc.
How will character creation work
Character creation will be a collaborative effort between the DM and player and can be independent via D&D Beyond or guided, prior to the first session. New players will create a character of no higher than 4th level and you will buy your equipment with 5400 gp. You may thematically buy horses, have a lease in a city, or own a business with your starting funds. Characters may be a junior to players who has been playing longer per the Dungeon Master’s Guide.
Players can expect
- Combat/Tactics: Low
- Roleplay: High
- Puzzles: Medium
- Experience Level: Beginner
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