Escape from Irongate Keep

Escape from Irongate Keep

TYPE

One-Shot

LANGUAGE

English

EXPERIENCE

Beginner

AGE

All Ages
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Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
6 SEATS LEFT
$1.00

/ Session

Details

Once / Thursday - 11:30 PM UTC

Aug 12

Session Duration / 2.5–3 hours

0 / 6 Seats Filled

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Schedule

About the adventure

A game for all ages, geared more towards adults, "The Hunt for the Mad Mage" follows a group of convicts as they try to clear their good name, by hunting down powerful prisoners in their ultimate quest to find and capture the notorious "Mad Mage": the most powerful, and sinister, Wizard in the world! But don't worry, it's not all gloom and doom! Along the way, heroes will encounter some zany convicts and find themselves in some...compromising positions. Plenty of role-playing will be had, mixed in with intriguing combat and skill challenges.

Meet the Game Master

5.0

(2)

4 years on StartPlaying

3 games hosted

About me

Hail, Adventurers! My name is Adam (or aDaM, in this context), an NYC-based professional Dungeon Master for Dungeons & Dragons Editions 3.5 & 5e, Pathfinder, D20 Modern, D20 Past, and a homebrewed game called "Monster Squad"! I have been playing DnD for a decade, and have DM'ed over 200 games in all sorts of settings: fantasy, sci-fi, superhero, and yes: even Pokemon. Since becoming a professional DM 2 years ago, I've enjoyed running games with all sorts of folks with all sorts of backgrounds, experience levels, and interests. I tailor every session, and every campaign, to my individual players, making sure they get the most out of the experience by focusing on the aspects of gaming they like best. More interested in a comedic, anything-goes environment? Let's throw in a stoner beholder! Want more NPC/PC RP time? Sure, I'll sit back and let you guys argue with Jim the Gnome Bartender all day long! Feel the need for constant combat? Let's roll initiative! With a background in improv, theatre, and creative writing, I try and bring both an immersive Role-Playing experience, as well as a fun, imaginative world-build with twists and turns, to my table. I'm a big fan of subverting expectations, keeping my players guessing, and throwing in lots of intriguing surprises. This is not your dad's DnD. So let's get rolling!

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Character creation

Creating your character

Characters will begin at Level 1. They should be created beforehand, but if players wish, I can do the build for them. All I require is a general idea a couple days in advance if possible (eg, "I want to be a reclusive dwarf who likes nature and hates vegetables"). I will email character sheets prior to the game.

The current party

Custom scheduling available

What to expect

Preparing for the session

During the current pandemic, all games are being done via Zoom. A reliable internet connection, a way to access zoom, and camera and mic are required. If you are completely unfamiliar with d20-style games, I recommend reading the Player's Handbook or watching online tutorials, although this is NOT required. As far as tools, most things can be done digitally. I love rolling actual dice and writing on a printed character sheet, but plenty of apps allow you to upload a sheet and roll dice virtually. I leave it up to the players.

What Adam R Samtur brings to the table

I will have extra dice, the main handbooks (Player's Handbook, Dungeon Master's Guide, Monster Manual, Xanathar's Guide, Tasha's Cauldron), and a game grid and tokens to represent all characters, player and non-player. Players may certainly bring their own tokens if they wish, or provide images of their characters.

Safety

How Adam R Samtur creates a safe table

Most sessions run about 4 hours, including at least one combat scenario every time (ranging from single monster to full-scale war scenes), as well as ample role-playing opportunity. I also include skill challenges (scenarios based on turn-order that are all about clever use of skills and imagination). Players are not required to do any planning other than creating a backstory for their character. If they wish, they may build their own character sheet or let me do it for them.

Content warnings

Safety tools used

Frequently asked questions