Escape from Irongate Keep
Escape from Irongate Keep

Dungeons & Dragons 3/3.5e, Dungeons & Dragons 5e | One-Shot

6 SEATS LEFT
$1.00

/ Session

Details

Once / Thursday - 11:30 PM (UTC)

Aug 12

2.5-3 Hour duration

0 / 6 Seats filled

Schedule

Requirements

Experience required: Beginner

Age: All Ages

This game will begin once 3 players have joined
About the adventure

A game for all ages, geared more towards adults, "The Hunt for the Mad Mage" follows a group of convicts as they try to clear their good name, by hunting down powerful prisoners in their ultimate quest to find and capture the notorious "Mad Mage": the most powerful, and sinister, Wizard in the world! But don't worry, it's not all gloom and doom! Along the way, heroes will encounter some zany convicts and find themselves in some...compromising positions. Plenty of role-playing will be had, mixed in with intriguing combat and skill challenges.

Recruiting notes

Custom scheduling available

3 years on StartPlaying

3 games hosted

Additional details

How to prepare

During the current pandemic, all games are being done via Zoom. A reliable internet connection, a way to access zoom, and camera and mic are required. If you are completely unfamiliar with d20-style games, I recommend reading the Player's Handbook or watching online tutorials, although this is NOT required. As far as tools, most things can be done digitally. I love rolling actual dice and writing on a printed character sheet, but plenty of apps allow you to upload a sheet and roll dice virtually. I leave it up to the players.

What I provide

I will have extra dice, the main handbooks (Player's Handbook, Dungeon Master's Guide, Monster Manual, Xanathar's Guide, Tasha's Cauldron), and a game grid and tokens to represent all characters, player and non-player. Players may certainly bring their own tokens if they wish, or provide images of their characters.

Gameplay details

Most sessions run about 4 hours, including at least one combat scenario every time (ranging from single monster to full-scale war scenes), as well as ample role-playing opportunity. I also include skill challenges (scenarios based on turn-order that are all about clever use of skills and imagination). Players are not required to do any planning other than creating a backstory for their character. If they wish, they may build their own character sheet or let me do it for them.

Content warnings

Safety tools used

How will character creation work

Characters will begin at Level 1. They should be created beforehand, but if players wish, I can do the build for them. All I require is a general idea a couple days in advance if possible (eg, "I want to be a reclusive dwarf who likes nature and hates vegetables"). I will email character sheets prior to the game.

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Medium

Experience level

Beginner

Platforms used

Zoom