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Star Trek vs. Star Wars

7 Reviews

Vampire: The Masquerade (2nd Edition) | Star Trek vs. Star Wars

Vampire: The Masquerade (2nd Edition), World of Darkness on Roll20, Discord, Skype, Theater of the Mind

Price per player-session
You will be charged when a session starts

$10.00

Campaign Schedule
0 out of 8 seats filled
Timezone: UTC
Information
  • Duration: 4 to 6 hours
  • Number of players: 4 to 8 players
  • Experience required: Open to all
  • Age: All Ages
  • Recruiting notes

    Be you rebel scum, Imperial goon, Federation lackey, or a member of one of the grand houses of the Klingon Empire. There is a place for you.

    $10.00
    Price per player-session

    About the adventure

    A campaign setting were the players can play as either Star Trek or Star Wars. Set in the empire ear at at the beginning of the resistance 5BBY “Rebels” for Star Wars. For Star Trek 2371 mid Dominion war “DS9 season 4”. With each universe engaged in conflict how will they deal with a Borg invasion into the Star Wars galaxy, the UFP feeling obligated to help stop the Borg. Can the two different universes git along will the empire clash with the federation? the rebel alliance make a deal with the Romulan star empire?

    Professional Game Master

    Mike

    he/him

    7 Reviews

    Veteran
    Published Writer
    Game Designer

    30 years as a TTRPG player

    25 years as a Game Master

    0 games hosted

    Brings Physical & Digital copies of all need books maps and miniatures to the table

    Mike  profile

    Additional Details

    How to prepare

    Webcam and or mic, a copy of their character Some knowledge of the universe/ faction that there playing I am by no means an expert on either. If your playing a federation tactical officer then a basic understanding of the prime directive would be useful the same for a Jedi Knight, Mandalorian, Klingon, or Volcan knowing some of their culture would be great.

    What I provide

    everything that roll20 and discord doesn't prived.

    Gameplay details

    Universal System Analysis a d100 skill based game originally made from think tank use. It has a detailed yet simple character creation, strait forward math and easy combat, while maintaining a level of complexity and grit. Initially I was going to use Spacemaster but it is a difficult system with a high luring curve and slow character creation and combat.

    Content warnings

      (none)

    Safety tools used

      (none)

    How will character creation work

    Character creation can take some time. If any one wants to build there own it can be an hour or so depending. If a player doesn't want to go threw this processes but wants something specific like a Rodian force user or a Klingon engineering I can and will accommodate or even just as simple I want something from Star Wars, or what ever the party lacks, not a problem I got you. It would be best to get all of that out the way before the first game. The first session will have a quick run down of how the system works including combat it should only take a few minutes depending on questions.

    Players can expect

    • Combat/Tactics: Medium
    • Roleplay: High
    • Puzzles: Medium
    • Experience Level: Open to all

    Player reviews (7)

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